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Offline (Unknown gender) pavul
Posted on: June 22, 2018, 01:17:05 pm
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Hello Everybody this is my first post here...

i have been messing with game maker since 2009, few months back i released a game crated in game maker studio and finished in GMS2. im an experienced java developer and passionate about video games.

i have been looking for a tool like Game Maker Studio because i cannot use c# as java developer i dont know but i cannot use c# i was forcing myself to use unity and/or monogame, but i cannot simply use microsoft environments, i have the option to use LIBGDX but one of my goals is to be able to port the game to some console, i have all the morning reading several topics of this forum and i think Enigma have a lot of potential, also i read there is a new effort called RADIALGM, so i have few questions:


Radialgm it will be replacing lateralGM or enigma?

is porting to mobile platforms in the work road?

is lateralGM or Enigma still maintained?

does this tool or team the goal of create serious or maybe commercial videogames? ( because i am )

should i use LateralGM along with Enigma to deploy games or wait until RadialGM is released? ( because currently im working in a new game yet in development state)
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Offline (Male) hpg678
Reply #1 Posted on: June 22, 2018, 05:13:21 pm

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Hello there and Welcome!


LGM and Enigma are going through some new developments as well as bug fixes right now. As for whether RGM will replace LGM in the future only the developers can answer that question. You can ask them on the Discord page as well as discuss any concerns you may have.


And once again welcome

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Offline (Male) Goombert
Reply #2 Posted on: June 23, 2018, 06:37:18 am

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Hi pavul and yes welcome! I believe we already met on Discord. Regardless, sorry I did not get to this last night, a car accident shut the electricity off right when I was going to start my reply until just now.

Allow me to address each of your questions directly.
Quote from: pavul
Radialgm it will be replacing lateralGM or enigma?
Yes and no, it will be another complementary tool for ENIGMA. Emake is already pretty much complete, minus our new EGM format we are still designing, and can be used in place of or along with LateralGM. RadialGM will be the same scenario because we have no current plans to end complete support for any of them. However, my own development focus is going to be shifting more towards RadialGM.

Quote from: pavul
is porting to mobile platforms in the work road?
Yes, if that was you I met on Discord last night, then you actually walked right into the middle of discussions about mobile. More on this later, but we're working on SDL and cleaning up our graphics systems to add OpenGL ES support. We're making considerable progress with that actually as fundies shared just the other day he has the SDL platform working in Firefox again using Emscripten.

Quote from: pavul
is lateralGM or Enigma still maintained?
Both are still maintained but my development focus has shifted to ENIGMA as well as RadialGM. The only attention LateralGM is getting is where it's absolutely necessary to continue to bridge the gap with the new Protocol Buffers and such.

Quote from: pavul
does this tool or team the goal of create serious or maybe commercial videogames? ( because i am )
Yes, and this is becoming ever-more increasingly one of our top goals actually. There are other supplemental goals as well though, just that I personally find it fun and I also like having my own hackable GM that I can just add my own stuff to.

Quote from: pavul
should i use LateralGM along with Enigma to deploy games or wait until RadialGM is released? ( because currently im working in a new game yet in development state)
For now, please continue to use LateralGM as it is the most feature complete. I will certainly be making everyone aware of when the RadialGM beta becomes available. To save yourself the hassle when the beta does arrive, you should use the newer MSYS2 setup if you are on Windows, or just use the regular Linux setup. This will ensure you have most of the dependencies installed through a package manager and you won't have to configure as much.

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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) The_Watcher
Reply #3 Posted on: August 05, 2018, 12:28:33 pm
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However, my own development focus is going to be shifting more towards RadialGM.

I guess you have never heard of the concept of finishing what you started ...  What do you guys gain from wasting your time with a core product that has no value anymore instead of having built it from scratch, if this effort was put so many years ago it'd be done by now, I think you do know this, you can't polish a turd but you can roll it in glitter!  The turd here is the CORE, the new IDE is the glitter......what have you accomplished ?  But the biggest turd is how you have alienated 95%+ of your user base who is not interested in installing bloatware to compile your shit.

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Offline (Unknown gender) time-killer-games
Reply #4 Posted on: August 05, 2018, 08:33:15 pm
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@The_Watcher get off this website. Please. If you don't like the product you aren't free to create an account just so you can rant about it here. That's idiocy at its finest.
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