edsquare
|
 |
Posted on: July 31, 2014, 03:42:48 pm |
|
|
 Location: The throne of ringworld Joined: Apr 2014
Posts: 402
|
Since I don't know how to do it that is the gist of my propossal: The option to close the game we are working in without closing the ide nor the plugin. All the IDEs (regular development ones) I know have this option, it even asks you if you want to save the changes, then closes the project but not the ide.
|
|
|
Logged
|
A child of five would understand this. Send someone to fetch a child of five. Groucho Marx
|
|
|
Goombert
|
 |
Reply #1 Posted on: July 31, 2014, 05:22:29 pm |
|
|
 Location: Cappuccino, CA Joined: Jan 2013
Posts: 2991
|
Why not just hit the new file button...?
|
|
|
Logged
|
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect. 
|
|
|
edsquare
|
 |
Reply #2 Posted on: July 31, 2014, 10:04:27 pm |
|
|
 Location: The throne of ringworld Joined: Apr 2014
Posts: 402
|
Why not just hit the new file button...?
It closes the current project?
|
|
|
Logged
|
A child of five would understand this. Send someone to fetch a child of five. Groucho Marx
|
|
|
time-killer-games
|
 |
Reply #3 Posted on: July 31, 2014, 10:15:24 pm |
|
|
"Guest"
|
Robert he means adding the ability to have multiple projects loaded simultaneously in the same IDE window/treeview instance, similar to CodeBlocks/VisualStudio how you can manage solutions and workspaces kinda deal and whatnot.
|
|
|
Logged
|
|
|
|
edsquare
|
 |
Reply #4 Posted on: July 31, 2014, 10:29:37 pm |
|
|
 Location: The throne of ringworld Joined: Apr 2014
Posts: 402
|
Robert he means adding the ability to have multiple projects loaded simultaneously in the same IDE window/treeview instance, similar to CodeBlocks/VisualStudio how you can manage solutions and workspaces kinda deal and whatnot.
Kinda, but not: More like what lazarus does where I can close a project without closing the ide, this because before I could open another project on enigma and it would close the one already open, but now sometimes I end up with two projects open on the project inspector one on top of the other.
|
|
|
Logged
|
A child of five would understand this. Send someone to fetch a child of five. Groucho Marx
|
|
|
Goombert
|
 |
Reply #5 Posted on: July 31, 2014, 11:17:40 pm |
|
|
 Location: Cappuccino, CA Joined: Jan 2013
Posts: 2991
|
Now I understand, I had thought about it before, and I have ideas, but sadly don't have time to work on them.
|
|
|
Logged
|
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect. 
|
|
|
|
TheExDeus
|
 |
Reply #7 Posted on: August 01, 2014, 04:10:55 am |
|
|
 Joined: Apr 2008
Posts: 1860
|
More like what lazarus does where I can close a project without closing the ide, this because before I could open another project on enigma and it would close the one already open, but now sometimes I end up with two projects open on the project inspector one on top of the other. That is a bug probably, as LGM doesn't have the option to have more than one project open. It seems you have a lot of bugs with LGM no one else can replicate for now.  People with Linux should test. But you can just press "New Project" and it will reset everything.
|
|
|
Logged
|
|
|
|
|
Josh @ Dreamland
|
 |
Reply #9 Posted on: August 01, 2014, 06:58:38 am |
|
|
Prince of all Goldfish
 Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
|
If a second project opens in LateralGM without closing the first, that's a bug. A bad bug. If you hit save, you WILL save the contents of both games to the newly opened project if that really happened. And you will have duplicate IDs, and your game will be very hard to salvage.
The new button is the only way we have of "closing" a project, because it does not support loading two projects. Are you able to get it to load one project over another? Could you screencap it and/or file a bug?
|
|
|
Logged
|
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
|
|
|
edsquare
|
 |
Reply #10 Posted on: August 01, 2014, 09:38:58 am |
|
|
 Location: The throne of ringworld Joined: Apr 2014
Posts: 402
|
If a second project opens in LateralGM without closing the first, that's a bug. A bad bug. If you hit save, you WILL save the contents of both games to the newly opened project if that really happened. And you will have duplicate IDs, and your game will be very hard to salvage.
The new button is the only way we have of "closing" a project, because it does not support loading two projects. Are you able to get it to load one project over another? Could you screencap it and/or file a bug?
It didn't happen always, only some times, dont remeber exactly what I did before it did happen, tried to replicate a minute ago and I can open a project and LGM closes the previous. If it happens again I'll make sure to get a screenshot.
|
|
|
Logged
|
A child of five would understand this. Send someone to fetch a child of five. Groucho Marx
|
|
|
|