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196
General ENIGMA / Re: Writting Enigma's IDE in C#
« on: November 25, 2008, 03:02:05 am »
.NET is only slightly worse than Java for the IDE imo because I don't like installing the JRE >_>
197
General ENIGMA / Re: Alternate to cpp {}
« on: October 25, 2008, 10:24:09 pm »Code: [Select]
[code]
Use that.[/code]
198
Announcements / Code hosting
« on: October 15, 2008, 12:08:32 am »
I noticed a few posts discussing it, so I will make this clear. Josh is not considering code hosting until r4.
There is a colligma branch however it is for 1.0, and a major rewrite is in the works.
Pester me if you seriously want the link to the branch.
There is a colligma branch however it is for 1.0, and a major rewrite is in the works.
Pester me if you seriously want the link to the branch.
200
General ENIGMA / Re: This.
« on: September 29, 2008, 05:54:55 pm »
You do remember from the news post that I'm having troubles with the merging?
202
Announcements / The lack of development updates and progress
« on: September 27, 2008, 07:35:44 am »
About Josh:
About me:
Uhh, yeah, procrastinating about the site again, and thing's aren't working so I'm annoyed about that. I was working on this. I don't know how this is going to work out; the server is giving me errors when I try to run any SMF's install script (in the edc folder)... there's no .htaccess file there as far as I'm concerned, and /www/.htaccess doesn't have anything referring to /www/edc/ sooo... yeah. I guess I'll need to figure out something else then.
So there, your explanation for why neither of us have done any or much work on what we were supposed to do. Serprex, put your sharp stick away.
Joshedit: I left out some details while I was talking to a2h, which would lead to scratched heads later on. So I added them in to the end. ...I don't care how that sounds, I'm back and breathing and that should be good enough for you people. *angryface*
Quote
Josh @ Dreamland says:(I use WLM 9 beta in case you're wondering how so many lines are possible in a single message)
I guess.
Lemme at least give you the whole story...
After Mouso died, I came down with a case of MRSA.
MRSA is a deadly staph infection.
I started breaking out in lesions,
so my dad took me to the doctor.
The doctor sent me to the hospital,
where they took a culture.
After a couple days, they identified it as being MRSA,
and so they prescribed a powerful antibiotic called bactrim.
After about a week on Bactrim, I started breaking out in a rash all over, and had a fever of almost 103.
a2h_ says:
o_o
103
australia uses celsius not farenheit
Josh @ Dreamland says:
erm...
39.444444444444444444444444444444
a2h_ says:
ok, that's bad
Josh @ Dreamland says:
yeah
So they took me to the doctor again, which led to more meds.
This time they put me on Benedryl and prednisone.
Benadryl is an over-the-counter antihistamine.
Prednisone is an immune system suppressant.
The rash was gone in a couple days
So I had some reprieve to work
Two days later, I came down with pneumonia
and spent another week on the couch,
literally unable to breathe if I were to sit up.
After a week of breathing treatments, the taste of which I still can't rid myself,
I ended up here.
Rest assured, I'm still working on the thing.
And compile speeds are already significantly faster, from what I can tell.
Features include faster compile, and a system I'm calling 'Post-Compile Script'
which will allow for additional compiler parameters such as amazing asm-level optimization thanks to GCC,
as well as the ability to strip (cut down in size) (still thanks to GCC) and protect your executables before and after sprites are added (This'd take an external program, which you could add to the list of things to call after compilation and before resources are appended).
So yeah... Sorry I disappeared for two weeks, but I wasn't exactly enjoying my stay at a health spa or anywhere nicer than Ohio.
About me:
Uhh, yeah, procrastinating about the site again, and thing's aren't working so I'm annoyed about that. I was working on this. I don't know how this is going to work out; the server is giving me errors when I try to run any SMF's install script (in the edc folder)... there's no .htaccess file there as far as I'm concerned, and /www/.htaccess doesn't have anything referring to /www/edc/ sooo... yeah. I guess I'll need to figure out something else then.
So there, your explanation for why neither of us have done any or much work on what we were supposed to do. Serprex, put your sharp stick away.
Joshedit: I left out some details while I was talking to a2h, which would lead to scratched heads later on. So I added them in to the end. ...I don't care how that sounds, I'm back and breathing and that should be good enough for you people. *angryface*
203
General ENIGMA / Re: How is development going?
« on: September 24, 2008, 05:46:43 am »
Something got broken and Josh got pissed... so..
204
Announcements / Re: Enigma R3 Released
« on: August 22, 2008, 11:48:13 pm »
This is not the feedback board.
205
Website Bugs / Re: Category Titles
« on: August 11, 2008, 09:19:11 pm »
It's a bug. I can't figure out what's causing it...
206
Announcements / Re: Enigma R3 Released
« on: August 09, 2008, 05:04:19 pm »
I meant the actual lgm file itself.
207
Announcements / Re: Enigma R3 Released
« on: August 09, 2008, 04:58:44 pm »
If you can drag a gm6 file onto lgm to make it open then I believe you can just assign gm6 files to open with it.
209
Announcements / Re: Enigma R3 Released
« on: August 08, 2008, 10:04:36 pm »
https://sourceforge.net/project/showfiles.php?group_id=230668
Download page will be updated soon.
EDIT: http://enigma-dev.org/dl.htm
Download page will be updated soon.
EDIT: http://enigma-dev.org/dl.htm
210
Announcements / Re: Forum changes 6/aug/08
« on: August 07, 2008, 01:47:31 am »
Btw people this forum will still be killed off, I'm just getting everyone prepared for the new forum