Here's the link to the gmk file.
http://www.mediafire.com/download/a02zh6268k15jab/Intygamers_pong_v1.gmkThis is my first completed game with Enigma. I am also working on Asteroids, Biplane Battle, and Tank Battle game which I will eventually post.
The Pong game I would like to make a tutorial for it. If anybody sees any bad progamming practices in the code, please post on here so I can learn to do it the right way and make a better tutorial.
In this game of Pong, you can play against yourself, a human opponent or computer opponent with 3 levels of difficulty. There is a menu at the beginning that allows you to make your game selections.
When looking at the code, obj_change_variables, allows you to easily change computer opponents speed and reaction time for all 3 levels of difficulty. Also you can change the amount of speed increase when the ball hits the wall, and a setting for when it hits the paddles. I put in speed increases to help eliminate vollys that take forever. You can also adjust ball speed and max ball speed. I put in max speed because the ball can go so fast, it would go right threw the paddle, maybe somebody can give me advise for that.
If anybody has any programming sugestions, please post here and I will make the corrections and repost the game.
Enjoy
Thanks
Joe