ENIGMA Forums

General fluff => Announcements => Topic started by: Josh @ Dreamland on March 15, 2008, 08:51:50 pm

Title: Update
Post by: Josh @ Dreamland on March 15, 2008, 08:51:50 pm
I really don't feel like editing any of the pages right now, so I'll just make a newspost.

Anyway, objects are fully functional now. Here's a demonstration.

Please note: Some serious optimization is to be done on the newly completed object code. I have no intention of being within 30 fps of GM when this is done.

Game Maker (http://enigma-dev.org/images/Demonstrations/GM_obj.png)

ENIGMA (http://enigma-dev.org/images/Demonstrations/ENIGMA_obj.PNG)

And to answer a recent yet recurring question, ENIGMA's point is to allow backwards compatibility with Game Maker, while extending its possibilities into a lower level language. (C++)