Ormick
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Posted on: November 20, 2008, 11:22:26 am |
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Joined: Nov 2008
Posts: 4
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Does ENIGMA support 3d functionality, and if so, on what level? I figure that being coded in C++ it would be easier to impliment 3D than Game Maker (you guys should check out the Ogre rendering engine sometime). Oh yeah, and i tried using the program and the readmes are ed up 3 ways to sunday...
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« Last Edit: April 15, 2009, 03:11:55 pm by Ormick »
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OH GOD WUT!?
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RetroX
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Reply #2 Posted on: November 20, 2008, 03:56:08 pm |
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Master of all things Linux
Location: US Joined: Apr 2008
Posts: 1055
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For future reference... a newbie is a "newb" and a "noob" is someone with a very bloated personality who needs help but won't accept the fact.
And swearing is fine, but a censored smiley should not be overused in the way you used it.
Either way, what Luda said. If you want to use 3D in ENIGMA, you might as well code it in raw C++ and OpenGL. While 3D functions may be implemented, I doubt that they'll be added within the next year (though knowing Josh, you may never know). But please, read into this kind of stuff; you could have easily found this out on your own by viewing the progress page.
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My Box: Phenom II 3.4GHz X4 | ASUS ATI RadeonHD 5770, 1GB GDDR5 RAM | 1x4GB DDR3 SRAM | Arch Linux, x86_64 (Cube) / Windows 7 x64 (Blob)Why do all the pro-Microsoft people have troll avatars?
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Josh @ Dreamland
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Reply #3 Posted on: November 23, 2008, 05:04:26 pm |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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I was never good at writing help files and readme's. *shrugs*
Either way, yeah, 3D should be far more extensible than GM, since there'd be no overhead from calling a DLL, which you'd have to do in GM.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Ormick
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Reply #10 Posted on: April 15, 2009, 03:10:36 pm |
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Joined: Nov 2008
Posts: 4
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M-M-M-M-M-MEGA BUMP!
Sup? Anyway, found my old topic and figured that I should say that I have learned so much between now and when I made this post. I read the function progress page and I literally wet myself with excitement over the fact that dll support is coming soon. As per my original question, maybe you guys should talk with Dr.Best, the guy who made Ultimate3D and think about integrating that with ENIGMA. U3D basically blows Game Makers native functionality out of the water when it comes to making games in 3D, and version 3.0 is currently in the works. I am currently using U3D 2.1.1 for my current project, and I hope that I will be able to work with ENIGMA when DLL functionality is supported. It will become a serious threat to Game Maker when it does.
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OH GOD WUT!?
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