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1786
Off-Topic / Re: ORACLE begins patent-trolling with Java.
« on: August 17, 2010, 12:37:29 pm »
If the founders of our country thought like you just did, we'd be sipping expensive tea right now instead of arguing about changing systems being an undue risk.
1787
Announcements / Re: Enigma on all platforms
« on: August 17, 2010, 12:32:59 pm »
Brett:
Indeed, as Ism said (and I corrected), your game's code can be found under ENIGMAsystem/SHELL/. Your own code (and the code-generated filler code) is under ENIGMAsystem/SHELL/Preprocessor_Environment_Editable/.
There's almost no point to working with that code, though, since C++ and EDL are almost perfectly intermixable. Ninety percent of C++ is available to you in a typical script, and likewise for GML available in C++ functions. I've yet to document the real differences (Mostly with() and switch(), which haven't even really re-surfaced since R3).
Indeed, as Ism said (and I corrected), your game's code can be found under ENIGMAsystem/SHELL/. Your own code (and the code-generated filler code) is under ENIGMAsystem/SHELL/Preprocessor_Environment_Editable/.
There's almost no point to working with that code, though, since C++ and EDL are almost perfectly intermixable. Ninety percent of C++ is available to you in a typical script, and likewise for GML available in C++ functions. I've yet to document the real differences (Mostly with() and switch(), which haven't even really re-surfaced since R3).
1788
Off-Topic / Re: ORACLE begins patent-trolling with Java.
« on: August 16, 2010, 07:12:13 pm »
I agree they should use C++, because C++ is perfect in every way.
1790
Announcements / Re: Enigma on all platforms
« on: August 16, 2010, 02:27:23 pm »
Disclaimer: Getting ENIGMA to work on the toaster required minor hardware modification to appease OpenAL.
1792
Off-Topic / Re: ORACLE begins patent-trolling with Java.
« on: August 15, 2010, 11:35:54 pm »
tl;dr
1794
Off-Topic / Re: ORACLE begins patent-trolling with Java.
« on: August 15, 2010, 03:51:16 pm »
This _is_ a topic about trolling.
1795
General ENIGMA / Re: Android support
« on: August 14, 2010, 11:31:12 am »Quote
Also what is the best way of passing veriables to the enigma compiler? Atm the target is hard coded in the compiler so it would be nice to have a menu option to select target mac/iphone/ipad/android and various settings such as minimum sdk version and whether to deploy to device.I've been working on a YAML-based crawler that would harvest just such information. I was planning on doing the same to store available compilers and their respective bin paths. I needed more insight into the other platforms, though, which it seems you can now provide.
And yes, SVN privileges/etc; done. You can commit any time; we still need to discuss, though, what all strings you pulled to implement those platforms so I can add support for switching between the changed settings to the ENIGMA settings via its YAML interface.
So yeah, please do meet me on the IRC.
1796
Announcements / Re: ENIGMA R4
« on: August 13, 2010, 09:16:12 pm »
Oh, er, well. Never mind then. Someone was having problems where the DLL was right there but LGM couldn't find it unless the JRE was pointed right to it via command line.
1798
Announcements / Re: ENIGMA R4
« on: August 13, 2010, 03:12:41 pm »
Brett: We're waiting on IsmAvatar to provide the updater which will function as an installer for first-time use on Windows. RetroX is currently working on the package for Ubuntu anyway, so it's still a hassle for automated installation on either platform.
Rusky: Can you get in contact with Ism? She's looking for others who are affected by that problem. (There's been a bug report posted on it, but too few people experience it to work it out). She'll be back from vacation Wednesday; the IRC is a good place to find her.
Rusky: Can you get in contact with Ism? She's looking for others who are affected by that problem. (There's been a bug report posted on it, but too few people experience it to work it out). She'll be back from vacation Wednesday; the IRC is a good place to find her.
1799
Issues Help Desk / Re: Can't find ENIGMA? LGM works, of course.
« on: August 13, 2010, 03:10:47 pm »
justyellowboy:
Great to hear it works. Retro's package is supposed to handle installing those packages for you, which is why I believe it's so important. I'll be making a news post about how people can pitch in, as soon as Ism holds up her end in saving ENIGMA's newest resource. That should hopefully be next Thursday, as she gets back from vacation Wednesday. There is a setting called "Definitions" under ENIGMA's settings, you see, that allows users to create C++ functions to use in their games. It is with that I hope that others can create and test GM functions for use in ENIGMA.
Great to hear it works. Retro's package is supposed to handle installing those packages for you, which is why I believe it's so important. I'll be making a news post about how people can pitch in, as soon as Ism holds up her end in saving ENIGMA's newest resource. That should hopefully be next Thursday, as she gets back from vacation Wednesday. There is a setting called "Definitions" under ENIGMA's settings, you see, that allows users to create C++ functions to use in their games. It is with that I hope that others can create and test GM functions for use in ENIGMA.
1800
General ENIGMA / Re: MacOSX problems
« on: August 13, 2010, 03:01:06 pm »
O_________O
YES, that should definitely have been both +1 (if either were). Nice catch. Holy f... Damn.
Anyway, great work.
YES, that should definitely have been both +1 (if either were). Nice catch. Holy f... Damn.
Anyway, great work.
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