polygone
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Posted on: November 30, 2013, 06:45:26 pm |
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 Location: England Joined: Mar 2009
Posts: 794
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This is topic where list main problems and what features you want seeing ins ENIGMA/LGM.
Put them in two separate lists: PROBLEMS then FEATURES and order in priorities.
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« Last Edit: December 01, 2013, 08:36:35 am by polygone »
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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Goombert
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Reply #1 Posted on: November 30, 2013, 09:35:58 pm |
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 Location: Cappuccino, CA Joined: Jan 2013
Posts: 2991
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stop smokin crack poly
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect. 
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polygone
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Reply #2 Posted on: December 01, 2013, 08:35:36 am |
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 Location: England Joined: Mar 2009
Posts: 794
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No I is senseble
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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TheExDeus
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Reply #4 Posted on: December 01, 2013, 12:06:54 pm |
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 Joined: Apr 2008
Posts: 1860
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A more clear documentation and site. I'm not very good in English ( I'm 13 and french ) and it takes some time to understand how do it works. It's also pretty hard to find extension doc. Extensions are not documented, but the rest is quite good. For example most of the drawing functions are documented. Of course everything is in english, so it might be hard to understand, but we don't have that many people who would want to do translations. I think only Spanish or Italian are the closest to being done. Wth is variable_exists stuff removed? Some functions like these will not be supported. Maybe an extension can be made to do this (as this requires to use a lot of memory to store all variables in string form and usually not required), but stuff like execute_string() will probably never be supported. Most of the other stuff is supported and ENIGMA has a lot functions in many other cases. Look here for some of the functions that will not be used (or has been implemented but might not be maintained): http://enigma-dev.org/docs/Wiki/Obsolete_Functions.
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« Last Edit: December 01, 2013, 12:13:32 pm by TheExDeus »
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egofree
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Reply #5 Posted on: December 01, 2013, 02:03:24 pm |
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 Joined: Jun 2013
Posts: 601
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What about adding these features : - Undo function in the 'graphical' editors, especially in the rooms editor. - Adding the new functions of GM Studio, like array_length_2d. - Improving the rooms editor (c.f http://enigma-dev.org/forums/index.php?topic=1301.0)
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polygone
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Reply #7 Posted on: December 01, 2013, 06:08:34 pm |
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 Location: England Joined: Mar 2009
Posts: 794
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Well my main problems are: *JDI not implemented *Slow compile time on windows
Main things wanted: *LGM replacement in C++ *Full DirectX functionality to the level OpenGL is at
So only a couple of small things :p
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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cheeseboy
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Reply #10 Posted on: December 03, 2013, 11:24:57 am |
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 Location: The internet Joined: Mar 2011
Posts: 105
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1.UTF-8 Support via FreeType 2.Module Music Playback
Enigma can alreadly play .s3m and .xm (module formats). It cannot however play .mod due to it being too difficult to distinguish between a .mod and a .mp3. Also midi requires 300mb sound font on linux so proable never happening in the openal system. Polygonz: Until windows dumps ntfs and writes a decent filesystem windows will always be slower at compiling. Deal with it.
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« Last Edit: December 03, 2013, 11:29:48 am by cheeseboy »
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cheeseboy
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Reply #13 Posted on: December 03, 2013, 01:05:46 pm |
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 Location: The internet Joined: Mar 2011
Posts: 105
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*Slow compile time on windows Define slow. I can compile an empty game in about 4 seconds. The first compile is of course slower (up to maybe 20sec), but subsequent are very fast. I of course have a good PC and ENIGMA is installed on an SSD though.
Compile time for the compiler on linux on my machine: real 0m10.950s On Windows: real 0m25.779s and thats just the compiler not the actual engine.
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polygone
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Reply #14 Posted on: December 03, 2013, 01:07:42 pm |
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 Location: England Joined: Mar 2009
Posts: 794
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Someone kill NTFS
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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