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226
Programming Help / Re: Help! Make a Game Maker project compatible with Enigma.
« on: September 03, 2017, 03:40:24 pm »I got mine to load, but the character doesn't appear, and maybe it's the draw event that doesn't work with Enigma. Take a look at this, and see if it looks bad to you.Code: [Select]draw_sprite_ext(sprite_index,-1,x,y,image_xscale,image_yscale,image_angle,image_blend,image_alpha)
It works in GM8, but not in Enigma.
the problem seems to be [-1] which is to represent the sub-image of the sprite. A value of -1 indicates an invisible or non-existent sprite. Sprites sub-image starts from 0.
If you have an animated sprite, then the sub-images would start from 0 to the number of images-1. E.g if you have an animated sprite with a total of 5 images, then the sub-images with be numbered from 0 to[4].
227
Graphics and Video / Re: [WIP] Collada (.dae) 3d Animated Model Loader
« on: September 03, 2017, 03:43:14 am »
ok.....I see. It still is a great achievement and I congratulate you on your efforts.
I have dabbled in loading .obj objects into a 3D Breakout project I was working on but for some reason it was rotated at a right angle. Whether it was due to the modeler i used or perhaps ENIGMA reads it that way. I didn't investigate any further, but am planning to at some later date.
Anyway, Keep up the good work.
I have dabbled in loading .obj objects into a 3D Breakout project I was working on but for some reason it was rotated at a right angle. Whether it was due to the modeler i used or perhaps ENIGMA reads it that way. I didn't investigate any further, but am planning to at some later date.
Anyway, Keep up the good work.
228
Announcements / Re: Official ActionMaker Release
« on: September 02, 2017, 08:57:18 am »Every day is Goombert appreciation day in the land of Goombert! Go Goombert, go Goombert! It's your birthday, it's your birthday! Congrats! Ween!!!!
229
Graphics and Video / Simple easy to use External Graphic Editors
« on: September 02, 2017, 04:41:27 am »
Here are some simple easy to use LINUX Graphic Editors that are compatible with ENIGMA.
KOLORPAINT is a free, open-source easy-to-use paint program for KDE. It is designed for daily tasks like:
PINTA is an open-source, cross-platform bitmap image drawing and editing program with with support for layers, blending, transparency, and plugins.
its many features are typical of image editing software including drawing tools, image filters and colour adjustment tools. The focus on usability is reflected in several of the main features of the program:
=========================================================================
KRITA is a free and open-source raster graphics editor designed primarily for digital painting and animation purpose. It features low-distract UI, high-quality OpenGL accelerated canvas, color management support, advanced brush engine, non-destructive layers and masks, group-based layer management, vector artwork support and switchable customization profiles.you can go to this page to get the full story. Suffice to say if you want an alternative to GIMP with all the complexity, Krita is for you.
==========================================================================
Personally I use KOLORPAINT to edit and create/edit my 2D sprites and icons. Its fast, simple to use and works well with ENIGMA as an external graphic and background editor.
- Kolorpaint
- Pinta
- Krita
KOLORPAINT is a free, open-source easy-to-use paint program for KDE. It is designed for daily tasks like:
- Painting - drawing diagrams and "finger painting"
- Image Manipulation - editing screenshots and photos; applying effects
- Icon Editing - drawing clipart and logos with transparency
- Undo/Redo Support (10-500 levels of history depending on memory usage)
- Tools (single key shortcuts available for all tools)
- Brush, Color Eraser, Color Picker, Connected Lines a.k.a. Polyline
- Curve, Ellipse, Eraser, Flood Fill, Line, Pen, Polygon, Rectangle
- Rounded Rectangle, Spraycan, Text
- Selections (fully undo- and redo-able)
- Rectangular, Elliptical, Free-Form shapes
- Choice between Opaque and Transparent selections
- Full Clipboard/Edit Menu support
- Freehand resizeable
- Colour Similarity means that you can fill regions in dithered images and photos
- Transparency
- Draw transparent icons and logos on a checkerboard background
- All tools can draw in the "Transparent Colour"
- Image Effects
- Autocrop / Remove Internal Border
- Balance (Brightness, Contrast, Gamma)
- Clear, Emboss, Flatten, Flip, Invert (with choice of channels)
- Reduce Colours, Reduce to Greyscale, Resize, Rotate
- Scale, Set as Image (Crop), Skew, Smooth Scale, Soften & Sharpen
- Close-up Editing
- Zoom (from 0.01x to 16x)
- Grid
- Thumbnail
- File Operations
- Open/Save in all file formats provided by KImageIO (PNG, JPEG, BMP, ICO, PCX, TIFF,...) with preview
- Print, Print Preview
- Set as Wallpaper
PINTA is an open-source, cross-platform bitmap image drawing and editing program with with support for layers, blending, transparency, and plugins.
its many features are typical of image editing software including drawing tools, image filters and colour adjustment tools. The focus on usability is reflected in several of the main features of the program:
- Unlimited undo history.
- Multiple language support.
- Flexible toolbar arrangement, including floating as windows or docking around the image edge.
=========================================================================
KRITA is a free and open-source raster graphics editor designed primarily for digital painting and animation purpose. It features low-distract UI, high-quality OpenGL accelerated canvas, color management support, advanced brush engine, non-destructive layers and masks, group-based layer management, vector artwork support and switchable customization profiles.you can go to this page to get the full story. Suffice to say if you want an alternative to GIMP with all the complexity, Krita is for you.
==========================================================================
Personally I use KOLORPAINT to edit and create/edit my 2D sprites and icons. Its fast, simple to use and works well with ENIGMA as an external graphic and background editor.
230
Graphics and Video / Re: [WIP] Collada (.dae) 3d Animated Model Loader
« on: September 02, 2017, 12:48:51 am »
sounds interesting, could you do an example and post it please?
231
Announcements / Re: Official ActionMaker Release
« on: August 30, 2017, 01:11:27 pm »
took a peep at it and it looks absolutely fantastic. haven't played around with it yet but will do and report to the others.
i once tried to incorporate custom libs from GameMaker versions 6 to 8.1 but they didn't work out so well. In fact I think out of 50 only 2 worked. I was to then get back to it but I became focused on other things.
Thanks so much for this.
i once tried to incorporate custom libs from GameMaker versions 6 to 8.1 but they didn't work out so well. In fact I think out of 50 only 2 worked. I was to then get back to it but I became focused on other things.
Thanks so much for this.
232
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 29, 2017, 07:42:31 pm »
it is unfortunate that Java 7 doesn't work for you........yet if Java 8 does, then by all means download a 32bit version and work on from there.
I usually work with the LINUX version as i am aspired to create LINUX games rather than WINDOWS or MAC. However for your sake, I wish you success in developing with ENIGMA.
I do realize than ENIGMA works far better in WINDOWS as far as GUI functions go as opposed to the LINUX version. It works more stable without any major problems depending on the type LINUX you have. Once you get it working, it's perfect.
It works good on UBUNTU 14 and most derivatives of UBUNTU 14. With the newer ones, not so much, mostly its touch and go. Also you can use Java 8 without any hitches.
You can save your projects in either GameMaker 6 up to Game Maker Studio 1.2 format. Problems can occur from the DRAG & DROP coding. Which is why it is best to know GML/EDL.
I usually work with the LINUX version as i am aspired to create LINUX games rather than WINDOWS or MAC. However for your sake, I wish you success in developing with ENIGMA.
I do realize than ENIGMA works far better in WINDOWS as far as GUI functions go as opposed to the LINUX version. It works more stable without any major problems depending on the type LINUX you have. Once you get it working, it's perfect.
It works good on UBUNTU 14 and most derivatives of UBUNTU 14. With the newer ones, not so much, mostly its touch and go. Also you can use Java 8 without any hitches.
You can save your projects in either GameMaker 6 up to Game Maker Studio 1.2 format. Problems can occur from the DRAG & DROP coding. Which is why it is best to know GML/EDL.
233
Issues Help Desk / Re: SOLVED - Invalid Memory Address (invokePointer) on startup
« on: August 28, 2017, 03:36:59 pm »
Happy to hear of your success.
TIP: Another way you can do things is to create a shortcut of said program..........ENIGMA for instance. Click on 'Properties' and among the series of tabs, you should have one named [Compatibility]. Go down to "Privileges' and select the [Run As Administrator] check box.
the above method works for Windows 7 but you can achieve the same result in Windows 10, though the wording or placement may be different.
TIP: Another way you can do things is to create a shortcut of said program..........ENIGMA for instance. Click on 'Properties' and among the series of tabs, you should have one named [Compatibility]. Go down to "Privileges' and select the [Run As Administrator] check box.
the above method works for Windows 7 but you can achieve the same result in Windows 10, though the wording or placement may be different.
234
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 28, 2017, 03:26:06 pm »
to answer your question about the extra text at the end, I can't say for certain, but I believe it represents a minimum and a maximum range of memory assigned to run the software. I don't think you actually need those extra parameters, so you can delete that part. Note that having installed JRE7, your modifications should be something like
idecommand="c:\Program Files (x86)\Java\JRE7\bin\java.exe -jar "
Now to the matter at hand. After reviewing everything we did, I built another machine, installed Windows 7 32bit version, installed all the updates, ENIGMA, etc.
Basically, I did everything done on the 64bit machine, compiled and ran an empty project. Everything worked good at this point. However some source files/projects that worked before on my LINUX machine would not run on both machines. They loaded fine but when I went to run them, they crashed.
All that were in [.gm6] format, I had no problems with. Others with the extensions [.gmk] and [.gmx] caused some problems. I even had to go as far as re-write them, for them to work.
So what then does all of this mean? Well, you may not want to hear what I have to say, but your Windows OS may be corrupted. Run an Antivirus program to check for viruses and malware.
you could also try deleting your ENIGMA folder and re-installing it to the DESKTOP or your DOCUMENTS folder. the reason being that that they have ADMINISTRATIVE privileges, so you don't need to always 'Run as Administrator' any program you have there.
There's not much anything else I can recommend. i was hoping that the other more experienced users would've joined in and offer suggestions but I guess they are busy with other things.
If you still encounter problems, still let me know. I'm still trying to figure this one out.
idecommand="c:\Program Files (x86)\Java\JRE7\bin\java.exe -jar "
Now to the matter at hand. After reviewing everything we did, I built another machine, installed Windows 7 32bit version, installed all the updates, ENIGMA, etc.
Basically, I did everything done on the 64bit machine, compiled and ran an empty project. Everything worked good at this point. However some source files/projects that worked before on my LINUX machine would not run on both machines. They loaded fine but when I went to run them, they crashed.
All that were in [.gm6] format, I had no problems with. Others with the extensions [.gmk] and [.gmx] caused some problems. I even had to go as far as re-write them, for them to work.
So what then does all of this mean? Well, you may not want to hear what I have to say, but your Windows OS may be corrupted. Run an Antivirus program to check for viruses and malware.
you could also try deleting your ENIGMA folder and re-installing it to the DESKTOP or your DOCUMENTS folder. the reason being that that they have ADMINISTRATIVE privileges, so you don't need to always 'Run as Administrator' any program you have there.
There's not much anything else I can recommend. i was hoping that the other more experienced users would've joined in and offer suggestions but I guess they are busy with other things.
If you still encounter problems, still let me know. I'm still trying to figure this one out.
235
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 25, 2017, 05:33:04 am »
What we are trying to achieve is to make a JAVA environment work with ENIGMA. The JRE 7 cause problems so uninstall JRE 7 and install the JDK i recommended, which is 32bit version.
ENIGMA uses 32bit libraries so it makes sense to use a 32bit version of JAVA whether it be version 7 or 8. HOWEVER, because you state you are having problems with the one re-commended to use, (JRE 7), then let's try an updated 32bit version.
On another note, when you run the video , double-click to put it in full screen so you can see it in full view.
ENIGMA uses 32bit libraries so it makes sense to use a 32bit version of JAVA whether it be version 7 or 8. HOWEVER, because you state you are having problems with the one re-commended to use, (JRE 7), then let's try an updated 32bit version.
On another note, when you run the video , double-click to put it in full screen so you can see it in full view.
236
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 24, 2017, 11:28:57 pm »
Java and JRE (Java Runtime Environment) are separate entities in that JDK is a complete suite of compilers, debuggers etc which include the JRE.
The Wiki says that one does not need to install the JDK but as you keep having problems with the JRE, try installing the JDK and see if it works.
Download JDK from here
You can also install as an Administrator by right clicking on your mouse button and select 'Run as ADMINISTRATOR' when the dialog box appears. Take special note where the files will be installed. That will be you need to type when editing the 'idecommand'
The Wiki says that one does not need to install the JDK but as you keep having problems with the JRE, try installing the JDK and see if it works.
Download JDK from here
You can also install as an Administrator by right clicking on your mouse button and select 'Run as ADMINISTRATOR' when the dialog box appears. Take special note where the files will be installed. That will be you need to type when editing the 'idecommand'
237
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 24, 2017, 05:20:44 am »
Don't use the one in the recycle bin. Apparently it is corrupted. Download the one from the new link.
I also did a little video on modifying the settings file. Download it from here
I also did a little video on modifying the settings file. Download it from here
238
Issues Help Desk / Re: Trying to compile on linux, 404 error with install.py
« on: August 23, 2017, 07:10:24 pm »
Please state what type of Operating System, whether you are using a 32bit or 64bit version and/or in a Virtual Environment e.g VirtualBox or V Mare. Such info is important to ascertain your problem.
However, consider these as well. Are you using a firewall, because it seems as though you cannot cannot reach the web addresses for download. Also which Java version do you have? Which version of python?
Get back to me as you see fit.
However, consider these as well. Are you using a firewall, because it seems as though you cannot cannot reach the web addresses for download. Also which Java version do you have? Which version of python?
Get back to me as you see fit.
240
Issues Help Desk / Re: Are old versions of Java even SAFE?
« on: August 23, 2017, 03:43:44 pm »
Glad to of service!