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Messages - Goombert

1546
Issues Help Desk / Re: compiling for mac?
« on: April 21, 2014, 04:10:39 pm »
Hey sorry about this you guys, it looks like I screwed up the extra packages script yesterday when I updated the hashes, I accidentally deleted 24 lines which were related to Mac. This basically meant the execution of install.py during setup did not complete successfully. It has now been fixed.
https://github.com/enigma-dev/ExtraPackages/commit/86f6c6a988b9a7b65023bbedad9b304d0c03bc4e

1547
You pasted the ENIGMA error into the log, which no longer exists, she nor I saw the GMX loading exception, which is an issue.

Can you upload the GMX project?

Also, with LGM, when you save a GMX, you have to create a new folder, and save it inside that folder. It's impossible for LGM's save dialog to automatically create folders, Studio's does this because it does not let you save your projects wherever you want like older GM versions do.

1548
General ENIGMA / Re: LateralGM 1.8.5
« on: April 21, 2014, 02:00:03 pm »
Nobody has edited that script in years Sslaxx, I've only updated the hashes of the new Jars.
https://github.com/enigma-dev/ExtraPackages/blob/master/Packages.md5

I think the script always says that whenever you are already up to date, I can't remember.

1549
Programming Help / Re: function error
« on: April 21, 2014, 01:53:38 pm »
Harri execute_string does return a value, I just tested the following in GM8.1
Code: (EDL) [Select]
show_message(string(execute_string("return 50;")));And sure enough I got a message back with "50" in it. The behavior is just not documented I guess.

http://enigma-dev.org/docs/Wiki/Execute_string
http://enigma-dev.org/docs/Wiki/Execute_file

They work similar to script execute.

http://enigma-dev.org/docs/Wiki/Script_execute

1550
Issues Help Desk / Re: [Ubuntu] Updating ENIGMA + LateralGM
« on: April 21, 2014, 02:34:13 am »
Yes it is because you updated the new LGM and plugin jars without updating the engine code, there was a major change which was support for UTF-8 encoded strings and Unicode fonts.

Basically, just cd to enigma-dev, then type git fetch and hit enter, then do git pull. Once it is done go ahead and java -jar lateralgm.jar and everything should work again!

Edit: Looks like you got it :)

1551
Issues Help Desk / Re: compiling for mac?
« on: April 20, 2014, 05:08:45 pm »
Go ahead and change the GCC version, there may be other issues with Clang.

1552
Issues Help Desk / Re: compiling for mac?
« on: April 20, 2014, 05:00:46 pm »
On Linux  and Mac when it says it failed to create the make directory it can also mean the directory already exists.
https://github.com/enigma-dev/enigma-dev/blob/master/CompilerSource/makedir.cpp#L80

1553
Issues Help Desk / Re: compiling for mac?
« on: April 20, 2014, 04:36:07 pm »
There are more Mac instructions on the Wiki.
http://enigma-dev.org/docs/Wiki/Mac#Dependencies

I need to clean this up some more, the main OS pages should be about the OS, we have Install: for each platform.

1554
General ENIGMA / Re: LateralGM 1.8.5
« on: April 20, 2014, 04:30:46 pm »
Ok I have made the exception handling a little better. In the event an exception occurs where Java continues pumping events (such as an exception when painting a control) you should now be able to close the main frame or even attempt to save a backup of your project to stop from losing changes because the dialog is no longer modal. The dialog also will no longer block other applications so you should be able to open task manger as a final solution if nothing else works.

Please update both the LateralGM and plugin jar files and then git pull from the ENIGMA repo.
http://enigma-dev.org/docs/Wiki/Install:Extra_Packages

You can also simply download the updated Portable ZIP for Windows.
http://enigma-dev.org/docs/Wiki/Install:Windows

1555
Issues Help Desk / Re: compiling for mac?
« on: April 20, 2014, 02:58:09 pm »
Did you create the folder like Josh told you to?

1556
General ENIGMA / Re: LateralGM 1.8.5
« on: April 20, 2014, 02:07:52 pm »
Harri, that is the exact bug I attempted to fix. I have decided to just check the regular keycodes instead of the damn escape sequences.
This was the commit.
https://github.com/IsmAvatar/LateralGM/commit/7d9833c36bbcc3e860ba2f3d0f61a4f74a1684f9

The new LGM is on the extra packages page, it is also now in the Portable ZIP.
http://enigma-dev.org/docs/Wiki/Install:Extra_Packages#LateralGM

1557
Try to disable inheritance.

1558
Issues Help Desk / Re: Are particles working in ENIGMA? Not for me !
« on: April 19, 2014, 11:45:42 pm »
If I get a chance I can look at fixing these bugs, sorry Darkstar, we're just heavily understaffed, find us some more developers!

1559
General ENIGMA / Re: LateralGM 1.8.5
« on: April 19, 2014, 11:43:53 pm »
Are you on Linux or Windows? I've been running it quite a bit too, and all I've gotten so far is a segfault, but I always get those when I am editing the source files.

1560
General ENIGMA / Re: LateralGM 1.8.5
« on: April 19, 2014, 11:13:20 pm »
Yes but the point is, Josh wouldn't believe that ENIGMA is crashing JNA and in turn causing random segfaults that takes LGM and file changes with it. We don't want to ignore these issues, we want to fix them. Do you have the file that cause the exception? Or was it random?