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Messages - fredcobain

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31
Proposals / Re: Sprite Editor / Sound Editor
« on: April 08, 2011, 08:02:15 pm »
Dammit! I could not find where do I assign an external Image Editor in LateralGM.

Help help!
 ???

32
Proposals / Re: Sprite Editor / Sound Editor
« on: April 08, 2011, 07:24:01 pm »
The nicest external editors would be Paint.NET/GIMP and Audacity.


I agree... maybe could be a good IDEA integrate Paint.net as the default sprite editor.
(ok, I know I can assign it manually but who knows it can be in the Enigma package)

=)

33
Proposals / Forums - Users country info
« on: April 08, 2011, 12:06:50 pm »
I know this can sounds very silly.... but would be interesting if inside the posts, in the user information also shows the user's country. So we can have an idea that where in the world people are contributing.

For example... I am from Brazil.

=)

34
General ENIGMA / Re: First questions
« on: April 08, 2011, 11:59:49 am »
Hi Josh,

first of all, thank you so much for your attention and explanation. I really appreciate it.

If I understood correctly, you are working hard to automate the process to compile for a lot of platforms easily (like just clicking the option)... and some of then can be available even in this semester....

This is very exciting!

Unfortunately I do not have enough knowledge to contribute significantly to perform these compiling functions/operations.... but make sure I'll get involved and try to contribute the way I can (even testing, searching bugs, or making suggestions to make this project even better).

I asked about JAR and HTML5 because it would be very impressive to have the games embedded in  your own homepage... (I also think you have knowledge to do that just opening gmbed).

Anyway, thanks again for the attention.I'll be following from close the steps of this fantastic project.

Fred.

35
Proposals / Re: Official Tutorials
« on: April 08, 2011, 09:14:10 am »
I see no problem....

the most important is to keep all these information clearly (easy to perform) and public.

;)

36
Proposals / Sprite Editor / Sound Editor
« on: April 08, 2011, 09:09:26 am »
Hi,

One of the first think I miss when I started handle with LateralGM is a sprite editor. I realized that I can only Load sprites. Sometimes we have to create very simple sprites (like a square, circle) that a very simple sprite editor can save time. So, a simple sprite editor is the first topic.

In the same line, a simple sound editor (with simple functions like to cut part of the sound) can be either a useful tool to make the creation progress faster.

What do u think, guys ?

Regards,

Fred.


37
Proposals / Official Tutorials
« on: April 08, 2011, 08:57:28 am »
I suggest we have a centralized place (can be the wiki) to contribute with tutorials that can be approved by the founders (or other old contributors who have the founders  trust). So those tutorials will become Official Tutorials.

Some suggestions for the official tutorials:

------------------------------- Compiling Tutorials Section -------------------------------------------------
1) How to compile for Linux (even when running Enigma on Windows).
2) How to compile for Mac (even running Enigma on Windows).
3) How to compile for Android (even running Enigma on Windows).
4) How to compile for Iphone (even running Enigma on Windows).
5) How to compile for Nintendo DS (even running Enigma on Windows).

p.s: The compiling tutorials basically will show what do you have to instlal (packages, skd, compilers, etc) and how to configure it (environment variables) etc.... also how to change LateralGM configuration to do in each case.

p.s2: Of course we can extend the tutorials to show for example how to compile for Android even running Enigma on Linux, Mac, etc... can be further... but we can start from Windows. I think this will make Enigma closer to most users (specially noob users). I believe the main purpose is to provide a platform to make games VERY EASY no matters where the game will run.  ;)

----------------------------Extending Section---------------------------------------------
6) How to add new Libs in LateralGM (once Enigma filesystem in very different from GM)
7) How to work with DLL's in LateralGM (same reason)
8) How to work with GameMaker Extensions in LateralGM (same reason)


--------------------------Enigma Language----------------------------------------
9) Which functions, variables or any program sintax that only exists for Enigma (not exists in GML).




That's it.... feel free to increase items into this list.

Fred.

38
Proposals / Re: Suggestions types...
« on: April 08, 2011, 07:26:53 am »
Understood.

Thank you, IsmAvatar!
 :D





39
Proposals / Suggestions types...
« on: April 07, 2011, 10:35:43 pm »
Sorry about the noob question but...

Can I make suggestions just for the compiler or I also can make suggestions for the GUI (LateralGM) ?

Thanks,

Fred

40
General ENIGMA / First questions
« on: April 07, 2011, 10:27:59 pm »
Hi all,

this is my very first post.

I found about the Enigma Project by accident, and I am very impressed of what I see.

I follow GM and the GMC forum since 2004 (it not means that I am a great game developer / programmer hehehe) and I am an enthusiastic in this area.

What excites me more than a fast/performer compiled game is the ambition to provide the portability to other plataforms (non windows).

Reading some threads here I found some information but I still not sure if I understood... I have some questions I want to clarify:

1) Is there a real intention to perform a compiled file (in other words, run the game) to others platforms ? When do you expect to have the option to "compile" for:
a) Linux
b) Mac
c) Android
d) IPhone
e) Nintendo DS
f) HTML (embbeded on a page)
g) JAR
f) Are there other plans ?

2) When some of these "compile-to" options were done, will be showed like a compile option in LateralGM (probably in Enigma menu)?

3) Can I easily use LIBS, Extensions and DLL's like I do in GameMaker ?

4) I see you are working on a "proprietary" file format for Enigma/LateralGM (source file). Will be the default filetype ? Can I easily open GMK and GM6 formats in LateralGM/Enigma (even in future) ? It will still supporting GM file formats ? (of course we are talking about plans and tendencies...)


Sorry if some questions are too much noob. 2 hours ago I never heard about.... =)

Anyway... congratulations, the initiative is fantastic!! I am very excite to contribute.


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