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Author Topic: what if Atari bought GM instead?  (Read 7153 times)
Offline (Unknown gender) time-killer-games
Posted on: December 07, 2014, 07:22:59 pm
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I read somewhere that Mark Overmars almost sold his delphi shit to Atari instead of YYG, but didnt. Where do you think GM would be right now if it was owned by Atari?
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Offline (Male) Goombert
Reply #1 Posted on: December 07, 2014, 09:46:33 pm

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It would probably be just as bad as it is now, Atari is not that great at innovating, though I doubt as much would be broken, progress would just have been a lot slower.

Studio would be as incomplete as Timmy Vermicelli
« Last Edit: December 07, 2014, 09:51:49 pm by Robert B Colton » Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) Josh @ Dreamland
Reply #2 Posted on: December 07, 2014, 09:52:41 pm

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If he'd done that, ENIGMA wouldn't exist. I don't know if GM would be so good that I'd still use it, but it would at least be substantially better, or it would be dead. Atari is a big enough, wise enough corporation that it would either make GM great, or drop it. It wouldn't have a perfect PR record, either, but it wouldn't be the publicity trainwreck GM became. And yes, maybe the development scheme would have been slow, but face facts: it's been seven years.

Still, no sense dwelling on what might have been.
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Offline (Unknown gender) time-killer-games
Reply #3 Posted on: December 08, 2014, 12:43:10 am
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@robert hahaha I dont care what you say that game is complete those crab claws were  on purpose I refuse to believe otherwise XD

@josh that last sentence you mentioned rises a good point. I just like the new thread button
« Last Edit: December 08, 2014, 12:44:54 am by time-killer-games » Logged
Offline (Unknown gender) Darkstar2
Reply #4 Posted on: December 08, 2014, 03:06:33 pm
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Nice question :D

Either way, it would have done far better than not being sold and under the helm of M.O.

As to YoYo, they made some shitty decisions, but there again most companies do, in the field, so might be unfair to say that it would have done better with Atari.  YoYo was stuck from the start from the pile of poo that was the code base, would Atari have simply re-written the base from start, who knows. Would have been nice to skip straight to GM Studio bypassing the few disappointed updates they released, would Atari have simply run it through the ground and no GM ?  In terms of bug fixes and frequent releases, would it be far less than YoYo? I guess so, perhaps given that YYG is mostly devoted to GM, so in my opinion I think development might be better of with YYG. In terms of the bad decisions I think they both equally would have made some, who would have made the worse is open for pure speculation, though my bets would go towards Atari.  Perhaps the product would have been more expensive......however ATARI would have had better funding perhaps ? would this translate to a better product ? In my opinion not necessarily.

Though I'm sure the product name would have sounded more professional than YoYo Runner, YoYo Compiler, YoYo Playa, etc. and maybe they would have adopted a new name, who knows.

Though I wonder, why the bloody hell would ATARI have bought this ?

However there is another thing, YYG's relation to Microsoft......Wasn't it founded by someone who worked at M$ ? developed for M$? so given YYG's relation to M$, might enable better support, licensing, etc. Though this fucking compiler should have been part of the product base since Studio, along with the VM runner, but not an option you paid for........ All in all I think it might have been a wise move to sell it to YYG, even though some people seem to think YYG was going to run it to the ground, but somehow they improved and change a lot since day 1 and made big changes and in 2.0 will probably be the biggest change and makeover they make, including code base, IDE and new function set to replace old legacy ones.  So yeah......would ATARI have done the same ? sooner ? Later ? Some might say maybe, I'd be a bit skeptic on that, or if the product were to be better it would take far longer.......

Maybe it could have gone better in some aspects either way.  There are pros and cons.

YYG blames everything on the Delphi code base and limitations of the original GM, and now they bloody woke up years later and will do things way different in GMS 2 , about bloody time !
they have a bigger dev team now and the funding, though who knows how this alleged subscriber model will work.

I agree about the publicity trainwreck comments, but that does not necessarily mean ATARI would have released a better product feature wise.

One thing for sure that I am confident on, with ATARI they'd have a far better forum, not this pile of dung they are using, they would have a much better structured community, PROPERLY moderated, and better support initially, not the FIASCO that was the support desk initially.  Where I am not 100% sure of my answer is product feature base, quality and price. 
Biggest fucking mistake #1, keep the IDE and codebase and simply duct tape. That was the fastest easy way, perhaps ATARI would have had a bigger team and suffice funding to make the bigger changes early on.  but then how many features ? how many updates ? bug fixes? there is too many things to take into consideration.
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Offline (Male) Sslaxx
Reply #5 Posted on: February 18, 2015, 10:14:22 am

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Now that YYG has been sold to PlayTech (a gambling company), what will that mean for GM? Or ENIGMA for that matter.
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Offline (Male) DaSpirit
Reply #6 Posted on: February 18, 2015, 10:20:58 am

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GM will now have more funding. Its development could possibly be accelerated and ENIGMA will fall even more behind that will finally push ENIGMA to branch off away from GM into its own direction. GM will possibly begin to head towards a different direction originally planned, into the direction that PlayTech wants which is the casual gaming industry.
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Offline (Unknown gender) TheExDeus
Reply #7 Posted on: February 18, 2015, 01:38:01 pm

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Nothing to do with GM has ever influenced ENIGMA. It has been a burden in some regards (because of some developers push for 100% GM compatibility), but other than that it has never been an influence. Heck, I haven't used GM in years now and don't follow anything they do.

I do have a plan to experimentally fork ENIGMA and get rid of at least 50% of useless crap in it. Like probably GL1 together with both DX will be dropped. So will many other systems. Maintaining 20 things for 3 developers is really impossible and me alone even more so. Compatibility wise nothing much will change though, it just won't support GM5 and other prehistoric things like that. Right now I will maybe do this in my branch and see if I have to really fork anything. I want to add textures pages, default to per-pixel lighting (with plans to go deferred shading by default later) and other things.
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Offline (Unknown gender) Darkstar2
Reply #8 Posted on: February 19, 2015, 06:52:11 pm
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This is bad news for GMS and ENIGMA.

This is a very questionable acquisition IMO.

Now it's going to be Game Over, not Game Maker.

I wonder what prompted YYG to sell.

They may have realise the mistake they made in the first place.

Who knows now if PlayTec will disallow people to use ENIGMA or force new regulations !

They will probably ruin the project and destroy it........What the bloody hell do you expect from a gambling company to do with a Game Development engine - and someone mentioned the irony, that YYG forbids the use of GM to make gambling games....LOL!

There goes plans for GMS2.......down the toilet. or any updates anytime soon.

Also Sandy Duncan has stepped down as CEO, YYG did not comment on the acquisition.

No official announcement.

Something is very fishy indeed about the whole deal and why would a company like PlayTec which is a sports and gambling company buy YYG, this makes no sense.....They are going to destroy GM and what people have worked hard for.



« Last Edit: February 19, 2015, 06:56:01 pm by Darkstar2 » Logged
Offline (Unknown gender) TheExDeus
Reply #9 Posted on: February 19, 2015, 07:51:55 pm

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They still plan to release GM2 later this year.

Also, they cannot "disallow people using ENIGMA". They cannot disallow anything. Just like YYG couldn't.
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Offline (Unknown gender) Darkstar2
Reply #10 Posted on: February 19, 2015, 10:38:08 pm
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They still plan to release GM2 later this year.

Also, they cannot "disallow people using ENIGMA". They cannot disallow anything. Just like YYG couldn't.

lol should we now refer to the program as PlayTec GameMaker Studio ? it's funny because I predicted this would happen.  YYG has been very arrogant towards its community from day 1 and made only bad decisions back to back, they were running the product in the ground in my opinion, and I don't believe the company that acquired it will do any better are you kidding me ??? LOL,
then you have YYG staff quitting.....It was only months ago when the CEO and other people at YYG were saying how things are looking better and how they are expanding and have big plans ahead.....
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