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631
Announcements / Re: Changes
« on: December 08, 2009, 08:46:31 pm »
Are var arrays auto-resizing? Also, idea:
Code: [Select]
var x;
x[0]=1;
x[1]=2;
x[2]=3;
// x = {1,2,3}
x<<=1;
// x = {2,3,NULL}
x>>=2;
// x = {NULL,NULL,2}
x << 1 // return-only, not set
632
Announcements / Re: Changes
« on: December 07, 2009, 09:32:14 pm »Gimme back my HLP and stop asking for administrative confirmation for each mouse movement. It gripes every time I open Code::Blocks.I'm using 7 with the Allow/Deny on full, and I don't have any C::B griping.
Once, however, I had a program which completely ignored the allow/deny and gained full access to the system. Laughed for quite a bit.
634
Tips, Tutorials, Examples / Re: draw_healthbar() function
« on: December 07, 2009, 07:50:22 pm »
Speaking of Switch, Josh, does ENIGMA have a working switch() for strings, yet?
635
Announcements / Re: Changes
« on: December 07, 2009, 07:21:47 pm »
milky, you need an SVG viewer plug-in. Or, the Linux version of any browser.
636
Tips, Tutorials, Examples / Re: A Few Alternate Functions
« on: December 06, 2009, 02:20:14 pm »
I don't even know what the hell I was replying to when I posted that. -_-
637
Announcements / Re: Major forum upgrade
« on: December 04, 2009, 05:51:13 pm »Code: [Select]
while (test=banana)
{
banana=test
}
638
Proposals / Re: Just an appreciation
« on: December 03, 2009, 10:45:57 pm »Retro-- Most of those are mutually exclusiveWell, I didn't know that.
640
Proposals / Re: Just an appreciation
« on: December 02, 2009, 05:10:38 pm »
Ideally, you should use -Wall, -s, -O, -O1, -O2, -O3, and -Os at the same time.
641
Proposals / Re: Just an appreciation
« on: December 01, 2009, 09:39:59 pm »
GM is even larger when you have more than just a room. It stores all of the sprites as separate bitmaps, and everything else is so uncompressed that it's seemingly like the opposite of compression. Not to mention the ~2 MiB interpreter/pseudo-compiler that's included in every EXE.
642
ALLCAPS BOARD / Re: LINUX IS BAD
« on: November 22, 2009, 09:45:08 pm »INORITE.SOUNDS LIKE A KIND OF ROCK
643
Off-Topic / Re: What does ENIGMA stand for?
« on: November 22, 2009, 09:43:48 pm »
A DLL is a dynamic library; what that means is that it's a pre-compiled set of functions which another compiled program will look for to include with the other compiled code during runtime. So, just include the source of the DLL, and you're fine. ENIGMA will merely be a way to convert the GML, D&D. and Game Maker commands into C++, which can then have more C++ added onto it.
644
Issues Help Desk / Re: "You have a D&D action which is not supported by your computer"
« on: November 22, 2009, 09:36:58 pm »
For the last time,
ALPHA MEANS BROKE, NOT WORK.
Thank you.
ALPHA MEANS BROKE, NOT WORK.
Thank you.
645
ALLCAPS BOARD / Re: LINUX IS BAD
« on: November 22, 2009, 01:34:00 pm »STOP MAKING LINUX LOOK BADWELL I NEVER TRIEDMSN CAN BE USED WITH WINEA very old version of MSN, at that.