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Author Topic: [Linux] Current build will not display correctly for OpenGL3.  (34,750 Views)
Offline (Unknown gender) Sslaxx

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Posted on: June 22, 2014, 12:51:51 PM
So, I have a project that compiles as expected with OpenGL 1.1. OpenGL 3, however, displays nothing. The graphic elements seem to be there, but they're not displaying at all.

Is anyone else having issues like this?
Offline (Unknown gender) Josh @ Dreamland

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Reply #1 Posted on: June 22, 2014, 02:47:17 PM
We have a lot of OpenGL changes rolling in. When was your last update?
Offline (Unknown gender) Sslaxx

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Reply #2 Posted on: June 22, 2014, 06:24:26 PM
About five minutes before I'd made the report.
Offline (Unknown gender) Goombert

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Reply #3 Posted on: June 22, 2014, 08:54:24 PM
OGL3 is still in the working phase as we remove the ffp so that it can be ported to GLES for Android etc.

Can you send me the project so I can see if it builds correctly in that system for Windows?
Offline (Unknown gender) Sslaxx

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Reply #4 Posted on: June 22, 2014, 11:21:30 PM
Quote from: Robert B Colton on June 22, 2014, 08:54:24 PM
OGL3 is still in the working phase as we remove the ffp so that it can be ported to GLES for Android etc.

Can you send me the project so I can see if it builds correctly in that system for Windows?
Here - https://dl.dropboxusercontent.com/u/67740160/TheLastAlpha_MenuTester.egm - currently set to use OpenGL 1.1, note.
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