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Messages - gra

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46
Third Party / Re: notepad++ linux GPL
« on: June 08, 2013, 09:38:09 am »
i don't know how load notepad++ hightlight  :D
not good

47
Third Party / notepad++ linux GPL
« on: June 08, 2013, 01:51:41 am »

48
Announcements / Re: LateralGM Update
« on: June 03, 2013, 03:20:49 am »
Quote
37) Preferences can now be overriden by placing "preferences-en_US.properties" file directly next to the jar file allowing access to preferences not appearing in the prefs. panel you should also note "-en_US" may be different depending on your locale
if this include the edit of font of code editor, Robert explain this, i have:
1 create enigma-dev/preferences-it_IT.properties
2 start enigma
but the file not is modified

49
Issues Help Desk / Re: Windows compile- choose(0,1,2)
« on: June 03, 2013, 12:17:20 am »
now i know, for reproduce bug:
1 use function choose
2 set mingw64 (the error appear)
3 if select mingw32 in same section, appear same error of mingw64
this for cross compiling i don't know for windows

50
Issues Help Desk / Re: [SOLVED] Windows compile- choose(0,1,2)
« on: June 02, 2013, 12:52:09 am »
ok on other pc this not is present, i try to upgrade enigma and i tell if it is present
EDIT
ok is a bug in updated enigma
PS try in windows
more error string
Code: [Select]
1 Objects:
 obj_0: 12 events:
  Event[0]:   Parsing 1 sub-events:
Check `obj_0::create...Syntax error in object `obj_0', Create event:0:
Line 1, position 17 (absolute 16): Too many arguments to function `choose': provided 3, allowed 1.
in CREATE
Code: [Select]
ciao=choose(0,1,2)

51
Issues Help Desk / Re: [BUG] Windows compile- choose(0,1,2)
« on: June 01, 2013, 12:11:19 pm »
after i have try with mingw32 and the same issue, but the problem is cross compilation only, perhaps.
if the problem not is present, i can show the gm8 file

52
Issues Help Desk / Windows compile- choose(0,1,2)
« on: June 01, 2013, 11:21:56 am »
ok i try to compile with mingw64 after i have istalled and...
Quote
Line 2, position 23 (absolute 38): Too many arguments to function `choose': provided 3, allowed 1.
what do you mean enigma?? with linux compiler the same code go good without error
in this case the
Quote
choose(0,1,2)
not start the compilation
EDIT
the enigma version of seven day ago go well

53
General ENIGMA / Re: Cross Compiling
« on: June 01, 2013, 01:17:28 am »
this error is on ubuntu

54
General ENIGMA / Re: Cross Compiling
« on: May 31, 2013, 03:16:56 pm »
Quote
make[1]: i486-mingw32-g++: Command not found
i have find the error, if i select mingw64, but mingw32 go well

55
General ENIGMA / Re: Cross Compiling
« on: May 29, 2013, 12:53:40 am »
hey Robert, but can i compile 32bit ubuntu bin in 64 bit sistem?
i have, for example install libopenal 32bit, but enigma don't recognize it

56
General ENIGMA / Re: Cross Compiling
« on: May 27, 2013, 04:08:53 pm »
Quote
make[1]: i486-mingw32-g++: Command not found
i have this error in first time, but i have follow guide and enigma compile  ;)

57
Issues Help Desk / Re: Odd Sprite drawing issue
« on: May 26, 2013, 11:48:12 pm »
Quote
Is there a download?
??? no it's a bug explanation

58
Announcements / Re: LateralGM Update
« on: May 24, 2013, 10:46:32 am »
with code editor open persist
Code: [Select]
time taken to load file: 59 ms
time taken to load file: 11 ms
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at org.lateralgm.subframes.GmObjectFrame.dispose(GmObjectFrame.java:797)
at javax.swing.JInternalFrame.setClosed(JInternalFrame.java:829)
at org.lateralgm.components.mdi.MDIPane.closeAll(MDIPane.java:112)
at org.lateralgm.main.LGM.reload(LGM.java:501)
at org.lateralgm.main.FileChooser.open(FileChooser.java:528)
at org.lateralgm.main.FileChooser.open(FileChooser.java:491)
at org.lateralgm.main.Listener.actionPerformed(Listener.java:221)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2018)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2341)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
~Clip~
but wuth resource tree open the bug is fixed

59
Issues Help Desk / Re: Odd Sprite drawing issue
« on: May 23, 2013, 11:43:57 pm »
ok, i have try some test, the bug is present under linux:
anyway the problem is opengl1 , if you change setting in opengl3 , the bug not is present.
EDIT
if you use windows try directx and report if the problem is present

60
Issues Help Desk / Re: file_find functions
« on: May 23, 2013, 05:31:53 pm »
hiiiii-haaaaa  :D  (Y)
solved, i'm so happy  :D

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