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Messages - rcobra

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1
Works in Progress / Re: Witch Blast
« on: November 04, 2018, 07:41:13 pm »
hey, another game update, better graphics, change of control and version for Windows

https://www.dropbox.com/s/ke6nvl9uldaptjj/wbalpha2.zip

Game controls:
Arrow keys left / right / up / down: Move
Z key or Space bar: shooting
R key: restart the game
ESC key: go back to the menu

@hpg678 - hanks, no problem :)
 -
@Goombert - Yes, I tried but it creates bad files, so it seems to me that something is broken or I'm doing something wrong

2
Works in Progress / Re: Witch Blast
« on: October 21, 2018, 01:37:01 pm »
ok, I have two ways

1. create symbolic link to library libGLEW in /usr/lib/x86_64-linux-gnu/ for libGLEW.so.1.13

2. checked in live DVD (Linux Mint 19 64bit)

https://www.dropbox.com/s/9ys787nuatzkan3/wbalpha.zip

1. download and unpack
2. Give files permission to execute
3. run start-game.sh

3
Works in Progress / Re: Witch Blast
« on: October 21, 2018, 06:32:04 am »
hi, check if you have run execute and install missing library

4
Works in Progress / Witch Blast
« on: October 20, 2018, 12:15:22 pm »
hi,my new game in development it action shooter

Game menu and test level and under the link there is gameplay https://www.dropbox.com/s/z0zqymj4akoe86r/wbgameplay-1a.gif

and here I make available in the development version a test game only for Linux 64 bit (Linux Mint 18.3+) for those interested. https://www.dropbox.com/s/kklr90lepx6okkr/wb.bin.x86_64_1a have fun :)

Game controls:

WASD - moving around
LPM - shooting

5
Works in Progress / Re: Pacman for Linux demo
« on: October 20, 2018, 11:14:47 am »
nice game :)

6
Issues Help Desk / Re: Keeping assets outside of executable
« on: June 05, 2018, 05:20:33 am »

7
Tips, Tutorials, Examples / Re: ENIGMA info
« on: April 29, 2018, 08:12:33 am »
Hello,
I am happy that I can somehow help in the development of enigma.
I made the logo myself so I share it

8
Tips, Tutorials, Examples / Re: ENIGMA info
« on: April 09, 2018, 06:54:31 pm »
this is another collection of enigma information

Developer: The ENIGMA Team
2D/3D Support: 2D and 3D (limited)
Behavior Trigger: Event list (per object)
Development Platforms: Windows, Mac, Linux
Languages: EDL (C++ and Game Maker's GML)
Mobile Platforms Supported: None
Desktop Platforms Supported: Windows, Mac, Linux
Console Platforms Supported: None
Games: None
Pricing: Free

9
Announcements / Re: Infrastructual Changes
« on: January 16, 2018, 07:44:56 pm »
It's great news

10
Off-Topic / Re: Happy New Year wishes
« on: January 02, 2018, 10:19:44 am »
hi
Happy new year to all of you
I also think that he is great despite his disadvantages.
I will try to give something from myself.

11
Tips, Tutorials, Examples / Re: ENIGMA info
« on: November 26, 2017, 09:21:49 am »
thanks
Yes, no problem :)

I wanted it to be in one place up to date it's all for everyone
Of what I looked at the wiki is a little chaos and can be confusing for beginners and not only

12
Tips, Tutorials, Examples / ENIGMA info
« on: November 25, 2017, 04:16:24 pm »
HI,

Based on the documentation of the game maker I collected the override function list and linked it to the enigma.
I hope it will be helpful in porting games and improving the enigma

web version
https://www.dropbox.com/s/d1ivk6mjfa0zxhj/egminfo.html?dl=0

source version
https://www.dropbox.com/s/k01prsy93oc6bpj/egminfo.odt?dl=0

important
Check that the function in the enimga is correct and correct

13
Announcements / Re: Official ActionMaker Release
« on: September 08, 2017, 09:51:16 am »
nice tools :)

14
Finished Games / Re: OpenBalloon Pop
« on: September 08, 2017, 09:49:03 am »
nice game :)

15
Issues Help Desk / Re: ENIGMA 3D
« on: July 19, 2017, 06:25:24 pm »
Yes,
I rather think of such a comparison
Maybe it's a question to the advanced!

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