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Issues Help Desk / Re: Create games for mobile platforms is possible with enigma??
« on: January 15, 2015, 02:41:41 pm »
Yes i know GMS can do that, but that program is not free and only offer trial version for development software like mobiles app...
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Issues Help Desk / Create games for mobile platforms is possible with enigma??
« on: January 14, 2015, 09:29:29 pm »
Hi, i want to ask you if is possible to create games for mobile platforms like android, using actual enigma version, and if it is what should i need to do to achieve it...
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Finished Games / Re: Christmas Run - Merry Chistmas to You!!!
« on: December 28, 2014, 07:52:57 pm »
I will check for the sound stuff, but i want to ask, if there is any way to port to Android using Enigma, right now im starting with developtment on this platform...
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Finished Games / Re: Christmas Run - Merry Chistmas to You!!!
« on: December 26, 2014, 03:36:54 pm »
How do you get edit that without having access to soruce?? if you can help me to check the code for move:
Code: [Select]
if dead=false
{
// Water
if place_meeting(x,y,obj_water){swim=true} else {swim=false}
// Gravity
if swim=false{ // No gravity in the water!
if place_free(x,y+1){gravity = 0.5} else {gravity = 0} // If there's nothing below me,i fall
gravity_direction = 270 friction = 0} // the gravity points down...
else
if swim=true
{gravity = 0.2 gravity_direction = 90 friction = 0.1} // So that the player floats and the friction is for making the
// difference between water and air,the movement should be more difficult
// Movement
if keyboard_check(vk_left) && place_free(x-4,y)
{
x-=4
sprite_assign(spr_player, spr_player2);
} // Going left if there's no obstacle at 4 pixel per step.
if keyboard_check(vk_right) && place_free(x+4,y)
{
x+=4
sprite_assign(spr_player, spr_player1);
} // Going right
if keyboard_check_pressed(vk_up) && !place_free(x,y+1){vspeed=-7} // Jumping if something's under my feets
if keyboard_check(vk_up) && place_meeting(x,y,obj_water)
{
{vspeed-=0.7} //Going out of water
sound_play(s_jump);
}
if keyboard_check(vk_down) && place_meeting(x,y,obj_water) && !place_meeting(x,y+5,obj_solid){vspeed+=0.9} // Diving
// wall jumping right
if place_meeting(x+3,y,obj_solid) &&
keyboard_check_pressed(vk_up) &&
keyboard_check(vk_right) && can_walljump_r = 1 &&
place_free(x,y+1){
vspeed =-6; // All this means:If there's a wall at the right,if the right key is pressed and if up is used..
can_walljump_r = 0;
can_walljump_l = 1;
sprite_assign(spr_player, spr_player1);
} // Forces the player to switch side so that he doesn't jump on the same wall.
// wall jumping left
if place_meeting(x-3,y,obj_solid) &&
keyboard_check_pressed(vk_up) &&
keyboard_check(vk_left) && can_walljump_l = 1 &&
place_free(x,y+1){
vspeed =-6;
can_walljump_r = 1;
can_walljump_l = 0;
sprite_assign(spr_player, spr_player2);
} // Same as wall jumping right but at left side
// grid snapping
if place_meeting(x,y+1,obj_hblock) || place_meeting(x,y+1,obj_slope_1){
move_snap(1,1)} else {move_snap(4,1)}
// Slope /
if keyboard_check(vk_right){if place_meeting(x+1,y,obj_slope_1){
if place_free(x+1,y-1){x+=2 y-=2}}}// Climbing up
if keyboard_check(vk_left){if place_meeting(x-1,y,obj_slope_1){
if place_free(x-1,y-1){x-=2 y-=2}}}// Going down
if keyboard_check(vk_nokey){if place_meeting(x+1,y+1,obj_slope_1){x-=1}}// Sliping down
// Slope \
if keyboard_check(vk_left){if place_meeting(x-1,y,obj_slope_2){
if place_free(x-1,y-1){x-=2 y-=2}}}// Climbing up
if keyboard_check(vk_right){if place_meeting(x+1,y,obj_slope_2){
if place_free(x+1,y-1){x+=2 y-=2}}}// Going down
if keyboard_check(vk_nokey){if place_meeting(x-1,y+1,obj_slope_2){x+=1}}// Sliping down
}
if y > 480
{room_restart()}
// Death
if dead=1{vspeed=-1 gravity=0 gravity_direction=270 {if image_alpha>0 {image_alpha-=0.02} else {if instance_exists(obj_point){instance_destroy()}}}}/*
What's above adds a cool death effects.The player should look like going to heaven. ^^^This value is the dissapearing speed.*/
if place_meeting(x,y+vspeed,obj_water)&&!place_meeting(x,y-1,obj_water)&&vspeed>2
{repeat(20*vspeed) instance_create(x,y,obj_splash)}// Splash effect when plunging into water
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Finished Games / Re: Christmas Run - Merry Chistmas to You!!!
« on: December 25, 2014, 07:11:21 pm »Quote
The only real issue I have is the walking, the friction is really stiff and I literally had to jump my way through the level.
You mean the move speed?? or walking animation?? what buttom youre using for jump, i forgot to say space is little jump and up arrow is big jump...
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Finished Games / Christmas Run - Merry Chistmas to You!!!
« on: December 24, 2014, 05:33:24 pm »
Hi, i wan to post this little game, becuase of the Merry Chistmas. Have a good day.
Download here: http://www.mediafire.com/download/a8jx87wtgrjjuxf/ChistmasRun.rar
Download here: http://www.mediafire.com/download/a8jx87wtgrjjuxf/ChistmasRun.rar
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Works in Progress / Re: Platformer Maker - My firts project usng Enigma
« on: December 23, 2014, 05:00:56 pm »
The problem is that it seems to enlarge screen size, when i get room width higher...
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Issues Help Desk / Some help with Game maker project
« on: December 19, 2014, 05:06:51 pm »
Cannot start this game project top down shooter example, can you help me know what kind of bug or compile error is happenning...
https://www.dropbox.com/s/2tzw1nzfy1j4pqt/Top%20Down%20Shooter%20Tutorial.gmz
This message error:
Game returned -1073741819
https://www.dropbox.com/s/2tzw1nzfy1j4pqt/Top%20Down%20Shooter%20Tutorial.gmz
This message error:
Game returned -1073741819
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Works in Progress / Re: Project Mario
« on: December 18, 2014, 03:38:53 pm »
Really awsome your project, the graphics are really good, how can i compile it for linux???
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Works in Progress / Re: Platformer Maker - My firts project usng Enigma
« on: December 18, 2014, 03:37:34 pm »
Thanks for your comments, any ideas or suggestion will be well recieved,
What do you mean, bigger levels, like scrolling and more enemies???
Quote
I would suggest bigger levels and more ghouls.
What do you mean, bigger levels, like scrolling and more enemies???
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General ENIGMA / Enigma allow to edit game maker projects???
« on: December 15, 2014, 05:06:34 pm »
Hi, im new and want to ask you if enigma allow to edit currently created game maker studio projects or any other...
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Works in Progress / Platformer Maker - My firts project usng Enigma
« on: December 15, 2014, 05:05:06 pm »
Hi, i want to post you my latest idea for this engine, i want to use the platformer starter kick for enigma and will developt a game where you can construct the level, while play it, some kind of minecraft inspiration...
Comment and give me suggestion or ask about the project...
Comment and give me suggestion or ask about the project...
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