getting this as of 637
Building for mode (0)
Cleaning up from previous executions
Grabbing locals
Location in memory of structure: 0547D470
File version: 600
Error: Incorrect version. File is too old for this compiler.COPYING SOME F*CKING RESOURCES:
Copying sprite names
Copying sound names
Copying background names
Copying path names [kidding, these are totally not implemented

]
Copying script names
Copying font names [kidding, these are totally not implemented

]
Copying timeline names [kidding, these are totally not implemented

]
Copying object names
Copying room names
SYNTAX CHECKING AND PRIMARY PARSING:
0 Scripts:
"Linking" scripts
`Linking' 0 scripts in 0 passes...
Completing script "Link"
Done.
0 Objects:
"Linking" scripts into the objects...
"Link" complete.
Writing modes and settings
Writing object switch
Writing resource names and maxima
Writing events
Checking for default code in ev[8, 0.
Checking for default code in ev[3, 0.
Linking globals
Running Secondary Parse Passes
Writing object data
Writing local accessors
Running make from `\MinGW\bin\mingw32-make.exe'
Full command line: \MinGW\bin\mingw32-make.exe Game GMODE=Run GFLAGS="-s -O3" CFLAGS="-static-libgcc" CPPFLAGS="-static-libstdc++ -static-libgcc" GLINKS="-static-libstdc++ -static-libgcc '../additional/zlib/libzlib.a' '../additional/al/lib/Win32/OpenAL32.lib' 'Platforms/Win32/ffi/libFFI.a' -lcomdlg32 -lgdi32 -lopengl32 -lglu32" GRAPHICS=OpenGL WIDGETS=None PLATFORM=Win32 OUTPUTNAME="C:/Users/Amy/AppData/Local/Temp/egm95572224840606354.exe" eTCpath="\MinGW\bin\;\MinGW\msys\1.0\bin\;"
echo Okay.
Okay.
cd ENIGMAsystem/SHELL/ && C:/MinGW/bin/mingw32-make GMODE=Run GLINKS="-static-libstdc++ -static-libgcc '../additional/zlib/libzlib.a' '../additional/al/lib/Win32/OpenAL32.lib' 'Platforms/Win32/ffi/libFFI.a' -lcomdlg32 -lgdi32 -lopengl32 -lglu32" GFLAGS="-s -O3" GRAPHICS=OpenGL PLATFORM=Win32 OUTPUTNAME="C:/Users/Amy/AppData/Local/Temp/egm95572224840606354.exe"
mingw32-make[1]: Entering directory `c:/TOFU2/ENIGMAsystem/SHELL'
cd Graphics_Systems/OpenGL/ && c:/MinGW/bin/mingw32-make Run MODE=Run GFLAGS="-s -O3" ECFLAGS="" ECPPFLAGS=""
mingw32-make[2]: Entering directory `c:/TOFU2/ENIGMAsystem/SHELL/Graphics_Systems/OpenGL'
mingw32-make[2]: Nothing to be done for `Run'.
mingw32-make[2]: Leaving directory `c:/TOFU2/ENIGMAsystem/SHELL/Graphics_Systems/OpenGL'
cd Platforms/Win32/ && c:/MinGW/bin/mingw32-make Run MODE=Run GFLAGS="-s -O3" ECFLAGS="" ECPPFLAGS=""
mingw32-make[2]: Entering directory `c:/TOFU2/ENIGMAsystem/SHELL/Platforms/Win32'
g++ -c WINDOWSwindow.cpp -o .eobjs_Run/WINDOWSwindow.o -s -O3
----Make returned error 2----------------------------------
WINDOWSwindow.cpp:33:1: error: expected unqualified-id before 'extern'
WINDOWSwindow.cpp: In function 'void window_default()':
WINDOWSwindow.cpp:194:11: error: 'view_visible' was not declared in this scope
WINDOWSwindow.cpp:195:13: error: 'view_xview' was not declared in this scope
WINDOWSwindow.cpp:195:27: error: 'view_wview' was not declared in this scope
WINDOWSwindow.cpp:196:13: error: 'view_yview' was not declared in this scope
WINDOWSwindow.cpp:196:27: error: 'view_hview' was not declared in this scope
mingw32-make[2]: *** [.eobjs_Run/WINDOWSwindow.o] Error 1
mingw32-make[2]: Leaving directory `c:/TOFU2/ENIGMAsystem/SHELL/Platforms/Win32'
mingw32-make[1]: *** [build] Error 2
mingw32-make[1]: Leaving directory `c:/TOFU2/ENIGMAsystem/SHELL'
mingw32-make: *** [Game] Error 2
from the svn after trying to run