Running it from the terminal lets it run, but from the menu it doesn't (ubuntu64) It failed at compiling my game.
Building for mode (0) Cleaning up from previous executions Grabbing locals Location in memory of structure: 0x412a32c0 File version: 600
Error: Incorrect version. File is too old for this compiler.COPYING SOME F*CKING RESOURCES: Copying sprite names [0] Copying sound names [1] Copying background names [0] Copying path names [kidding, these are totally not implemented :P] [0] Copying script names [3] Copying font names [kidding, these are totally not implemented :P] [0] Copying timeline names [kidding, these are totally not implemented :P] [0] Copying object names [1] Copying room names [1] SYNTAX CHECKING AND PRIMARY PARSING: 3 Scripts: Parsed `ldx': 2 locals, 0 globals Parsed `ldy': 2 locals, 0 globals Parsed `myAbs': 1 locals, 0 globals "Linking" scripts `Linking' 3 scripts in 2 passes... Completing script "Link" Linking `ldx': Linking `ldy': Linking `myAbs': Done. 1 Objects: racer: 12 events: Event[0]: Parsing 1 sub-events: Check `racer::create...Done. Starting parse...Done. Event[3]: Parsing 1 sub-events: Check `racer::step...Done. Starting parse...Done. Event[8]: Parsing 1 sub-events: Check `racer::draw...Done. Starting parse...Done. "Linking" scripts into the objects... "Link" complete. Writing modes and settings Writing object switch Writing resource names and maxima Writing events Checking for default code in ev[0, 0. Checking for default code in ev[8, 0. Checking for default code in ev[3, 0. Linking globals Running Secondary Parse Passes Writing object data Running make from `make' Full command line: make Game GMODE=Run GFLAGS="-O3 -s" GLINKS="-lGL -lz -lopenal" GRAPHICS=OpenGL PLATFORM=xlib ----Make returned error 512------------------------------
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