justyellowboy
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Reply #15 Posted on: August 12, 2010, 12:13:42 am |
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 Joined: Aug 2010
Posts: 14
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I just registered to say that I managed to finally get LGM/ENIGMA working on my Linux desktop.
Dude, thanks so much for working this up. I've made a pretty sweet platforming engine in the past, zPlat, and I'm going to be writing it for ENIGMA from here on out. Thanks, everyone, so much for making this happen, it is so great. I'll be majoring in Computer Engineering for college in this fall, and I'll be taking lots of Java and C classes and would love to contribute to this project, hopefully I'll stop worrying about being terrible at coding and just make some suggestions or something.
Anyway, for now, I'll see if I can port that old project over here, I want ENIGMA somethin' bad. Also thanks for not including some wonky-ass sprite editor, GIMP works just fine for me. High-fives, guys, you made a boy happy today.
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kkg
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Reply #16 Posted on: August 12, 2010, 12:55:57 am |
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 Location: Australia Joined: Nov 2009
Posts: 84
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There are a few ways you can contribute without needing much C++ knowledge (which is good because i know squat  ). I know that Josh wants a2h to do something that will allow us to document functions and what they do (atm ENIGMA just shows the function and how many arguments it has  ) Also, we can start coding functions ^_^
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PC: Core i7-2600 @ 3.8ghz | 4x 4gb G.Skill RipjawZ DDR3-2000 | GTX580 | Win7 x64 Time is the greatest teacher, however it kills every single one of its pupils.
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IsmAvatar
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Reply #17 Posted on: August 12, 2010, 07:22:01 am |
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LateralGM Developer
 Location: Pennsylvania/USA Joined: Apr 2008
Posts: 877
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Also thanks for not including some wonky-ass sprite editor, GIMP works just fine for me. High-fives, guys, you made a boy happy today. LGM does not include a sprite editor simply because we haven't found a good one to include and haven't finished writing our own yet. GIMP is overly complex for many people (including myself), and not even included in some distros (such as the latest Ubuntu release), not to mention it takes ages to load for many. We are working on our own sprite editor, which is kind of like a cross-over between MSPaint and GM's, so that less competent graphic artists, like myself, can quickly design a basic image without worrying about the complexities of GIMP or such. That said, also like in GM, once said sprite editor is added, you have the option to toggle a checkbox (essentially) to use GIMP instead of it. Is this objectionable?
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justyellowboy
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Reply #19 Posted on: August 12, 2010, 08:40:06 am |
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 Joined: Aug 2010
Posts: 14
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GIMP is overly complex for many people (including myself), and not even included in some distros (such as the latest Ubuntu release), not to mention it takes ages to load for many. We are working on our own sprite editor, which is kind of like a cross-over between MSPaint and GM's, so that less competent graphic artists, like myself, can quickly design a basic image without worrying about the complexities of GIMP or such.
That said, also like in GM, once said sprite editor is added, you have the option to toggle a checkbox (essentially) to use GIMP instead of it.
Is this objectionable?
Absolutely not. That's fine for me, yeah.
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Josh @ Dreamland
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Reply #21 Posted on: August 12, 2010, 03:51:59 pm |
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Prince of all Goldfish
 Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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justyellowboy: Glad to hear it's working for you; we've come a long way, but we've got a long way yet to go. I hope you can pitch in as well; we'll have room for hundreds quite shortly.
RetroX: I don't hard-code any such value for compile to search for. On Linux, I link against these: string glinks = "-lGL -lz -lopenal";
If your machine is linking against a lib you don't have, it's set up incorrectly. I've never even heard of MPFR. Apparently it's for float rounding...? I let GCC take care of that mess.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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freezway
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Reply #22 Posted on: August 12, 2010, 03:54:11 pm |
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 Joined: Dec 2009
Posts: 220
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if i compile it it works fine.
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if you drop a cat with buttered toast strapped to its back, which side lands down? joshdreamland: our languages are based on the idea that it's going to end up FUBAR /kick retep998
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Brett
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Reply #28 Posted on: August 13, 2010, 02:56:36 pm |
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 Location: Canada! Joined: Aug 2010
Posts: 25
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Where can I find the download link? I've looked everywhere and I can only find R3 in the downloads section.
BTW: I'm Brett. I've been lurking around here for a while (checking the forum basically weekly) and decided to register now.
EDIT: I'm using windows (7)
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« Last Edit: August 13, 2010, 03:05:57 pm by Brett »
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GML Programmer Since 2005, C++ Programmer Since 2009
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Josh @ Dreamland
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Reply #29 Posted on: August 13, 2010, 03:12:41 pm |
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Prince of all Goldfish
 Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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Brett: We're waiting on IsmAvatar to provide the updater which will function as an installer for first-time use on Windows. RetroX is currently working on the package for Ubuntu anyway, so it's still a hassle for automated installation on either platform.
Rusky: Can you get in contact with Ism? She's looking for others who are affected by that problem. (There's been a bug report posted on it, but too few people experience it to work it out). She'll be back from vacation Wednesday; the IRC is a good place to find her.
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« Last Edit: August 13, 2010, 03:56:06 pm by Josh @ Dreamland »
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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