DLL Support: Any date? Seriously. I'm not going to be using this for 2d. GM's 2d capabilities are fine.
GM7 Support: Does it work?
Enigma: What is it? How the f*ck does it work? Why is Lateral GM included? Should I just stick with making console games in C++?
Variables: Can I now have a boolean variable for a "global" variable that only has two values?
Objects: Can I have empty objects that just compute? Can I turn off all step 'events' and collision 'events'? How does object count affect FPS?
Inheritance: More than one?
Permissions: Can I make object variables inaccessible by other objects?
Ownage Factor: Good enough to own GM?
GM7 Support: Does it work?
Enigma: What is it? How the f*ck does it work? Why is Lateral GM included? Should I just stick with making console games in C++?
Variables: Can I now have a boolean variable for a "global" variable that only has two values?
Objects: Can I have empty objects that just compute? Can I turn off all step 'events' and collision 'events'? How does object count affect FPS?
Inheritance: More than one?
Permissions: Can I make object variables inaccessible by other objects?
Ownage Factor: Good enough to own GM?