This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
271
Announcements / Re: Hats
« on: December 23, 2009, 05:32:33 pm »
Josh, you are making a wonderful work, I can't even imagine the patience it takes you to code all that stuff.
Please, provide a link, since I need to see this with my own eyes, can't find it on the glog.
Oh my god it's Smarty!OMG!
Please, provide a link, since I need to see this with my own eyes, can't find it on the glog.
272
General ENIGMA / Re: State of the project
« on: December 16, 2009, 07:07:46 pm »
Well, I'm looking forward to see it then.
Will there be the possibility of using Game Maker DLLs like Ultimate3D?
Will there be the possibility of using Game Maker DLLs like Ultimate3D?
273
Issues Help Desk / Re: GPL?
« on: December 16, 2009, 03:45:19 pm »
GCC is GPL. Things compiled with GCC don't need to be GPL.
They need to be GPL if they use the SOURCE-CODE of GCC.
So, use the program it as you wish, but don't steal the code that makes the program.
And btw, you can sell GPL licensed programs.
it prevents other people from stealing the code without contributing back.
What bothers me is: 'Do the compiled games still have to rely on some kind of Enigma runner?" If so, just use LGPL.
LGPL allows closed source code to wrap the GPLed code. Indeed, it's mostly used for libraries and such.
There are a lot of closed source games using OGG libraries, for example.
The only thing that GPL prevents you to do someone else's code putting it inside your program without anyone knowing it.
They need to be GPL if they use the SOURCE-CODE of GCC.
So, use the program it as you wish, but don't steal the code that makes the program.
And btw, you can sell GPL licensed programs.
He's the owner of the code, he could even close the source for future versions. GPL don't take that right from the copyright holder,QuoteThe nice thing about GPL is that as long as other developers and I don't bitch, it's okay to stay closed source.Don't be so sure.
it prevents other people from stealing the code without contributing back.
What bothers me is: 'Do the compiled games still have to rely on some kind of Enigma runner?" If so, just use LGPL.
LGPL allows closed source code to wrap the GPLed code. Indeed, it's mostly used for libraries and such.
There are a lot of closed source games using OGG libraries, for example.
The only thing that GPL prevents you to do someone else's code putting it inside your program without anyone knowing it.
274
General ENIGMA / State of the project
« on: December 16, 2009, 03:17:27 pm »
I'm really having a hard time in understanding what's going on here.
Is there some kind of usable GM clone yet? If so, I wanna try it (link plz)
Is there some kind of usable GM clone yet? If so, I wanna try it (link plz)