So it turned out that developing (GPU accelerated) games for Ubuntu Touch is a real nightmare. The combination of ARM architecture and MIR display server makes it nearly impossible to develop a game that runs at decent speed since XMIR doesn't support GPU acceleration.
The only engine that supports both MIR and ARM is SDL2 in version <= 2.0.8 (they removed MIR support in 2.0.9 lately)
I wonder if it will be possible to use the SDL backand of Enigma to create games in RGM when it is out in the wild.
A small peek at the Github repo showed that libsdl2-dev gets installed. Maybe it works when I specify a specific version in this line
The only engine that supports both MIR and ARM is SDL2 in version <= 2.0.8 (they removed MIR support in 2.0.9 lately)
I wonder if it will be possible to use the SDL backand of Enigma to create games in RGM when it is out in the wild.
A small peek at the Github repo showed that libsdl2-dev gets installed. Maybe it works when I specify a specific version in this line

