thanks
faissaloo for the tip. I am attempting to create my own dialog functions but am having some difficulty in parsing it to EML. For my project I have opt to create a sprite, use the keyboard string function and save it as a variable. however, I have realized that any characters typed on the keyboard during game play, end up as part of the string. Another problem stems from pressing "Enter" to save the string. It creates a line break which is kinda frustrating.