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Author Topic: Box2D callbacks?  (Read 6972 times)
Offline (Male) faissaloo
Posted on: March 10, 2017, 10:26:59 am

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Is there a way to have a box2D collision cause code to execute?
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Offline (Unknown gender) time-killer-games
Reply #1 Posted on: March 12, 2017, 02:00:22 am
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I don't know, but can't you kinda test that yourself and find out?
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Offline (Male) faissaloo
Reply #2 Posted on: March 14, 2017, 09:49:19 am

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I don't know, but can't you kinda test that yourself and find out?
How can I test something I don't know how to do?
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