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Author Topic: GML Equivalent Commands for GUI Actions  (Read 11379 times)
Offline (Male) Goombert
Reply #15 Posted on: November 24, 2013, 02:32:00 pm

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Not you two, that was a for instance, a random number table is more to do with artificial intelligence in strategy games for when the A.I. bots control the other armies/empires/civilizations. It basically weighs the different decisions against each other, at any rate, I was talking in terms of relevance to such statistics.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) TheExDeus
Reply #16 Posted on: November 24, 2013, 03:53:43 pm

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I know what a random number table is (I do basically study master's in AI) and Josh knows it as well (the smart man he is in general), but I was talking about that D&D action and how that D&D action can be used. And I don't see how that is in any way connected to random number table's. Anyway, good talk.

Josh, fair enough.
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