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Commit to
enigma-dev
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time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
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Blend Modes Explained
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Topic: Blend Modes Explained (Read 3939 times)
Goombert
Posted on:
November 13, 2013, 04:07:50 pm
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 2993
This example is courtesy of Phantom107 over at the GMC.
Download:
https://www.dropbox.com/s/9fq8hepr1i5j1wy/Extended%20Blend%20Mode%20Visualization%20by%20Phantom107.gmk
Size: 1.4 MB
The Wiki article describes blend modes more in depth.
http://enigma-dev.org/docs/Wiki/Blendmode
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Last Edit: November 13, 2013, 06:21:34 pm by Robert B Colton
»
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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