I was found ENIGMA by mistake
Yeah some mistakes in life are beneficial
I found it through the GMC forum, oddly enough lol.
I don't remember how it could have been by a posting from one of its authors too
Some of them got banned there ! They cannot stand reason and being told how something should be done and how not to mess up
ENIGMA was started by actual GM users and who were once active in GMC from what I know, so I guess we should all thank YoYoGames for ENIGMA, without them there would not be an ENIGMA !
Immediately i recognize the potentials,
I think I might have had a hard-on first time I read about ENIGMA
It still has some ways to go,but I can clearly see the few left to handle it are doing their very best and they do things right. They are just understaffed at the moment, and after all this is a free project.
me for a long time. Maybe start coding again I am a bit of jack of all trade. a bit basic, pascal, c, asm,... but never go deep water, just learned what i was
We are in the same boat. I used to do programming, big time when I had time and really liked it, I learned most on my own. I too did BASIC, who didn't
Mastered it, also PASCAL (in school
) I didn't do any C....The only C++ I am learning is with ENIGMA and barely getting into it. ASM I did too. Then I guess work and busy life, stress, etc, I dropped all that, scheduling not permitting. But now starting to get my feet wet again.
needed that period. but also i am rusty in term of programming, so at first we do simple steps, who knows might ride a bicycle again
Well I am rusty too so much that my body aches lol.
So let's both break the rusty and get busy and let's keep this forum alive and Robert & Co. busy
Maybe enigma make me do some diving, who knows, depends all to the mood and free time ofc.
Don't get too cocky though
you might land straight on your head
Understand there are currently still some limitations and issues with ENIGMA. Luckily it's functional enough to do lots still
but don't expect 100% compatibility. There are still certain things that need tweaking.
One thing i know about everything, a strong base make a fine and secure building. ENIGMA start like one, now lets start making some bricks, by giving examples, engines features or by simple addons that will make ENIGMA work easier
Maybe you can help them further develop / fix ENIGMA, they are always looking for people to help and contribute. I wish I could but I lack the coding skill, not into C++. Maybe if ENIGMA gets a version written in BASIC! lol!
PS: my last GM was GM 6.1. after that i stop working with it, maybe support the forum by some help, libraries, scripts, but that's it and after awhile stop completely.
Oh! You haven't used GMS
? Things have gone a long way from GM6.1...Performance improvements, proper full screen handling, physics and other new additions, however, they also introduced so much crap too and derailed.
Remember back in the GM5-6 days people were day dreaming about one day if it were possible to compile C++ instead of using an interpreter / runner.... and I remember people getting orgasms on the thought of having their game COMPILED, and the usual response was it would be impossible or unlikely or too much work. So if you used GM6 you are probably familiar with the performance issues if you made your games too complex. I purchased version 7, 8.1 and GMS, and the buck stopped there ! Some people suggested I use pirated versions of GMS Master, but that's not me, and not even worth the wasted magnetic particles lol, and somehow ENIGMA was introduced through reading posts from disgruntled GMC members.