ENIGMA Development Environment
Home
About
Download
Wiki
Forums
EDC
Games
Tracker
Progress
Guest |
login
|
register
Commit to
enigma-dev
by
time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
Click here to view
.)
ENIGMA Forums
>
Sharing is caring
>
Tips, Tutorials, Examples
>
Modern OpenGL tutorial series
Pages:
1
« previous
next »
Print
Author
Topic: Modern OpenGL tutorial series (Read 6536 times)
forthevin
Posted on:
May 21, 2013, 12:03:47 pm
Joined: Jun 2012
Posts: 167
I found a new tutorial series about how to use modern OpenGL. There are current 3 articles in the series:
Getting started:
http://solarianprogrammer.com/2013/05/10/opengl-101-windows-osx-linux-getting-started/
Drawing primitives:
http://solarianprogrammer.com/2013/05/13/opengl-101-drawing-primitives/
Textures:
http://solarianprogrammer.com/2013/05/17/opengl-101-textures/
The articles explain things bit by bit, and the source code for each program can be found on GitHub.
Logged
TheExDeus
Reply #1 Posted on:
May 21, 2013, 03:23:53 pm
Joined: Apr 2008
Posts: 1860
Nice find. This could be useful.
Logged
Pages:
1
Print
« previous
next »
0