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Commit to
enigma-dev
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time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
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Gamasutra article on GameMaker's recent DRM problems
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Topic: Gamasutra article on GameMaker's recent DRM problems (Read 6916 times)
forthevin
Posted on:
December 06, 2012, 01:45:48 pm
Joined: Jun 2012
Posts: 167
I found an article on gamasutra.com regarding GameMaker's recent DRM problems, where non-pirated versions of Studio permanently overwrote images and sprites with a skull and crossbones image. There are also some interesting comments, including people who buy Studio and then use a pirated version because they find the pirated version more convenient:
http://www.gamasutra.com/view/news/182558/GameMaker_DRM_goes_berserk_defaces_dev_work.php#.UMDl49GYNok
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Josh @ Dreamland
Reply #1 Posted on:
December 06, 2012, 01:48:22 pm
Prince of all Goldfish
Location: Pittsburgh, PA, USA
Joined: Feb 2008
Posts: 2950
Indeed; we've been laughing about that on the IRC for a few days now. People bitch about GPL's quirks, but it'll be a cold day in hell before a FOSS project pulls something like that.
The funniest part is that the crack, I'm told, does not exhibit that problem. They've succeeded only in hurting their user base. Fortunately for them, lawsuit likelihood is a function of age, income, and IQ—their user base in general tends to minimize one of these.
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