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Author Topic: Sound Errors Ubuntu  (Read 1156 times)
Offline (Unknown gender) intygamer
Posted on: June 28, 2014, 08:06:06 pm

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Posts: 77

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I keep getting sound errors loading sounds I created from Audicity.  I made a 2 second gun fire sound in wav format.  This sound will play on the desktop.  I have updated LGM and Enigma.

Are there certain perameters I have to follow to get it to work in enigma?

Code: [Select]
Operating System: Linux
Version: 3.2.0-64-generic-pae
Architecture: i386

Java Vendor: Oracle Corporation
Version: 1.7.0_55

Available processors (cores): 1
Free memory (bytes): 19882592
Maximum memory (bytes): 379125760
Total memory available to JVM (bytes): 49377280

File system root: /
Total space (bytes): 56604643328
Free space (bytes): 39826960384
Usable space (bytes): 36951556096

Stack trace:
java.lang.IllegalStateException: Line not open
at org.classpath.icedtea.pulseaudio.PulseAudioClip.stop(PulseAudioClip.java:543)
at org.lateralgm.subframes.SoundFrame.cleanup(SoundFrame.java:789)
at org.lateralgm.subframes.SoundFrame.actionPerformed(SoundFrame.java:548)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2018)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2341)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:289)
at java.awt.Component.processMouseEvent(Component.java:6505)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3311)
at java.awt.Component.processEvent(Component.java:6270)
at java.awt.Container.processEvent(Container.java:2229)
at java.awt.Component.dispatchEventImpl(Component.java:4861)
at java.awt.Container.dispatchEventImpl(Container.java:2287)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4832)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4492)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4422)
at java.awt.Container.dispatchEventImpl(Container.java:2273)
at java.awt.Window.dispatchEventImpl(Window.java:2719)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:735)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:87)
at java.awt.EventQueue$4.run(EventQueue.java:708)
at java.awt.EventQueue$4.run(EventQueue.java:706)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:705)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)


Thanks
Joe
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Offline (Unknown gender) intygamer
Reply #1 Posted on: June 29, 2014, 09:23:55 am

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Joined: Mar 2013
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I tried this in egm format and saved it, still have the sound error.  I thought I'd try it cause it helped with fonts.

Thanks
Joe

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Offline (Male) Goombert
Reply #2 Posted on: July 01, 2014, 05:22:26 pm

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Location: Cappuccino, CA
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Can you upload an example file and the sound causing the issue?
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

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