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Author Topic: 2bugs:2 sprites with same name/indexed imgs  (Read 1423 times)
Offline (Unknown gender) qwerty
Posted on: January 28, 2015, 08:09:26 am
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first bug a realy nice, just save and have a corrupted project  :pseudo:

idexed imgs just dont load then proj loads after u save them as sprts
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Offline (Unknown gender) TheExDeus
Reply #1 Posted on: January 28, 2015, 11:41:34 am

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Which version of ENIGMA are you using? Is it the one from this site (portable zip) or is it from github? Newest version has problems with egm which no one has had the type to fix. I think a version like that shouldn't even be available to the public, but it's not my call to make. So for now you shouldn't use .egm project file. Use gmx or gmk.

You mean sprites saved in GM sprite format (gmspr or whatever it was called, which, btw, cannot be exported by LGM) doesn't load in ENIGMA? It's possible. ENIGMA at runtime allows to load these formats: bmp, png and gif. You can post an example for us to look at.
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Offline (Unknown gender) qwerty
Reply #2 Posted on: January 28, 2015, 01:12:28 pm
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sorry for too bad report
i use portable from ~14 jan
i mean if you create 2 sprite with same name and try to save u see error(with java) (and then if u try to load it its fail with another jerror)

i mean if u load indexed png to sprite all be ok until you exit enigma and load projct again - then this png losts and sprite backs to standart sphere img
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