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Author Topic: Busy busy, like a bee  (Read 5513 times)
Offline (Unknown gender) sorlok_reaves
Posted on: December 06, 2014, 09:58:34 am
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Hey all,

Just a quick check-in: this weekend I'm (currently in the middle of) doing the Ludum Dare! Thought I'd try it out with ENIGMA as the engine. Don't expect too much, but I thought some of you might be interested:

http://ludumdare.com/compo/2014/12/06/tiny-pockets/
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Offline (Male) Josh @ Dreamland
Reply #1 Posted on: December 06, 2014, 10:23:08 am

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Oh, that's awesome. I'm going to sit this LD out. I entered a few of them with ENIGMA in the past. One of these days I'll take vacation on Friday and join in, again.

Anyway, best of luck!
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
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Offline (Unknown gender) egofree
Reply #2 Posted on: December 06, 2014, 11:53:23 am
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All the Enigma team is with you. We wish you the best !   :) (Y)
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Offline (Male) Goombert
Reply #3 Posted on: December 06, 2014, 11:55:30 am

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I don't think I've ever participated in any game competition in my life, maybe I would consider it if I had more time, but with school winding down it's too soon. The best game I've seen Josh make was his last 64 digits competition entry. Good luck sorlok!  (Y)
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) sorlok_reaves
Reply #4 Posted on: December 06, 2014, 02:29:38 pm
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Thanks for the encouragement, everyone! I'll check in when I can.
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Offline (Unknown gender) sorlok_reaves
Reply #5 Posted on: December 07, 2014, 11:07:55 pm
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The game is up! Have a look; I'll be putting a proper video and such in the "Completed Projects" page later, but for now here's the LD page:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=28370

Once again thanks to everyone who made this possible, including all the devs here and the ENIGMA user base in general.
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Offline (Male) Goombert
Reply #6 Posted on: December 07, 2014, 11:24:51 pm

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Haha not bad for the time completed sorlok! I made it all the way to level 4 before dying from a cactus, I feel these cactus's are a little overpowered, I don't want to sound like a noob though lol I don't play a lot of games anymore. Is there somewhere I can vote for your game or anything?
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) sorlok_reaves
Reply #7 Posted on: December 07, 2014, 11:32:20 pm
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Glad you liked it! Yeah, there's a lot of balance issues; the cacti are definitely OP.

I think you can only vote if you also entered the compo? Not sure about it. Also, thanks for testing that it worked!
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Offline (Male) Goombert
Reply #8 Posted on: December 07, 2014, 11:37:41 pm

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No problem sorlok and let me know if you need anything else! We also got that instance tree merged now so the other things you were working on when you get back to them should go a lot smoother now. :D
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) edsquare
Reply #9 Posted on: December 08, 2014, 01:41:29 am

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Code: [Select]
Parse error: syntax error, unexpected '}', expecting ',' or ';' in /home/ludum/public_html/compo/wp-content/plugins/compo2/preview.php on line 282  :(

Any way congrats!
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Offline (Unknown gender) TheExDeus
Reply #10 Posted on: December 08, 2014, 06:20:45 am

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Why did you have ffi and pthreads .dll's externally? Did you use threading? OpenAL also didn't have to be external. You maybe didn't build using >Build button either?

I liked the game. Later levels with all the fancy explosions looked like a bullet hell game.
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Offline (Unknown gender) sorlok_reaves
Reply #11 Posted on: December 08, 2014, 07:42:12 am
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Code: [Select]
Parse error: syntax error, unexpected '}', expecting ',' or ';' in /home/ludum/public_html/compo/wp-content/plugins/compo2/preview.php on line 282  :(

Any way congrats!

Weird..... site's down, I guess.
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Offline (Unknown gender) sorlok_reaves
Reply #12 Posted on: December 08, 2014, 07:42:59 am
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Why did you have ffi and pthreads .dll's externally? Did you use threading? OpenAL also didn't have to be external. You maybe didn't build using >Build button either?

I liked the game. Later levels with all the fancy explosions looked like a bullet hell game.

Windows complains if it can't find them. Nope, I don't use threading (although I think OpenAL does?)

I'll try "Build" ---it'd be great if these libraries were compiled in! Thanks for the advice.
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Offline (Unknown gender) TheExDeus
Reply #13 Posted on: December 08, 2014, 08:09:07 am

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OpenAL is added inside the .exe 100%, and it's extracted when running the game. The rest should be statically linked though, so you shouldn't need any kind of dll.
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Offline (Male) Goombert
Reply #14 Posted on: December 08, 2014, 09:07:05 am

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TheExDeus his problem could be that he's using a cross compiler. Sorlok I always thought it was weird that your games would open a terminal, they aren't supposed to do that.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

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