Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - edsquare

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 »
Off-Topic / Re: Restructuring the Community
« on: September 29, 2014, 07:53:05 pm »
Do we kiss and make up? or do we kiss and make out?  :D

I'd say 'make out'. It would show a propper commitment  (Y)


Off-Topic / Re: Restructuring the Community
« on: September 29, 2014, 07:31:47 pm »
@ Darkstar2:

Since I did mistreat you in public I believe this needs to be said in public too:

Code: [Select]
My apologies, maybe I did read too much between the lines, if so then please accept my most sincere aplogies and lets move on.

About our debate:

1.- I was baptized Roman Catholic too.

2.- I have no trauma about religion (luckily), but I do tend to come too strong on certain topics.

3.- I have no grudge against you, I just read too much on your comment.

I too believe that certain amount of moderation might be good for a community but it also can get out of hand really quickly and become a dictatorship (Been there sufered that).

Granted, next time I will remeber to ask you if I understood correctly your intentions.

Do we kiss and make up? or do we kiss and make out?  :D

Programming Help / Re: Windows 8 touch support
« on: September 29, 2014, 07:17:27 pm »
Yeah, here is the topic for reference:

My guess would be that he wants to ensure the games run on as many versions of Windows as possible, and by including touch support they'd be excluding XP and Vista. Maybe there's also a separate API for Windows 8 touch, I haven't looked too deeply into it.

But as an extension you can activate/desactivate it, or not?

Off-Topic / Re: Which Java IDE?
« on: September 29, 2014, 04:46:21 pm »
I think I speak for IsmAvatar when I say Eclipse is the way to go, Netbeans is bloated and extremely counter-intuitive. Eclipse will make you feel at home with a lot of other IDE's.

Thanks for the advice, will try it out this week.  (Y)

Off-Topic / Re: Which Java IDE?
« on: September 29, 2014, 02:52:51 pm »
I prefer Eclipse over Netbeans, but both are rather mediocre. My favorite would be IntelliJ Idea, but to get your hands on it you need to fork over money or have a .edu email address. Also keep in mind you are likely to be forced to use a certain IDE at your school, but that doesn't matter so much just for learning the language early.

Yea I got the Intellij Idea from the net but I have no money to buy it and I'm not about to start using pirated software, from what I've seen of the course they tend to ask for IDEs the student can get for free, so I'm guessing it would be either Eclipse or Netbeans.

Any way thanks for your advice.  (Y)

Off-Topic / Which Java IDE?
« on: September 29, 2014, 11:26:35 am »
Like the title says, I'm gonnaa have to learn Java because of school so I thought to start early but I have no idea about the pros and cons of the IDEs used for it.

So far I've seen that either Eclipse or NetBeans are the most used, any insight?

Ideas and Design / Re: In need of a Sonic fangame engine for Enigma
« on: September 29, 2014, 11:24:03 am »
Guys, thanks for the help so far, but I have decided to make my own engine using my own knowledge, but using it properly. I'm not bad with game maker and enigma, I'm just a little lazy, but I know what I'm doing 90% of the time. I may make a topic on my engine later on, so people can download it here, and use it as they please.

That's great and much apreciated!  (Y)

Off-Topic / Re: Restructuring the Community
« on: September 27, 2014, 01:24:29 am »

Race, gender, sexual orientation, disabilities are not the same as religiĆ³n and I resent your remark about we insulting you on this regard, neither I or anyone else EVER insulted you, because you are a fellow human and deserve respect, but your ideas and beliefs are not granted that same respect automatically.

Now if you think that by not respecting your ideas and/or beliefs someone is insulting you then the onus is on you and you alone; if ideas deserved respect shouldn't we respect the homofobe? and what about the racist? or the sexist? What about the bully that drives a homosexual kid to suicide? shouldn't we respect his ideas and beliefs too?

No mate, ideas do not automatically deserve respect, even when utered by people we love and respect, this doesn't mean I don't respect the person, only some of his/hers ideas.

But fear not, you can slander me on PM or in public all you want I wont respond to any post by you anymore.

Have a good life.

PS: To the rest of the community.- The reason religion, politics, and some other stuff is usually prohibited as a topic in most forums is because it can quickly degenerate in a flame war, not because it infringes any law.

Ideas and Design / Re: In need of a Sonic fangame engine for Enigma
« on: September 25, 2014, 04:33:16 pm »
All I really need as a base is a 360 degree rotation engine, for like, slopes, and stuff. That way, I can build on top of it, anything I needed. Thanks for the help though.

Maybe you can find some help here:

Off-Topic / Re: The Bash Bug - Fear it ! ;-)
« on: September 25, 2014, 01:46:24 am »
You are right about the windows and the time frame for the AV to do F all about it in a timely manner.

However read the article, if it was of no concern why does the RedHat guy mention it could be catastrophic.......and worse than end times :D

Red Hat is one of the few companies making money out of selling services for linux machines, in short what he is saying is: you need us to be safe, buy our services. This doesn't mean the flaw is not dangerous it could well be but it wont be there for much time, now if some manufacturer doesnt update/upgrade the OS of their product, or allow its clients to do so easily then the fault and the flaw is not on linux side but on that bussines way of doing bussines.

Any way smart houses? how many are there? Hell how many smart buildings are there? If the people in charge dont apply the patch when it comes it's their fault, if they don't know how they should have retained the services of someone who does or never bought a smart house.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 01:35:04 am »
@Darkstar2 and Robert :

You can at least try to get said free advice, after all is for an opensource free product, also if you write your own licence and submit it to the OSI and they accept it chances are it is legal and will hold in any court, since that is what they do. Or use the LGPL with a static linking exception or the MPL v2 as it is.

@DaSpirit: Static linking odd? why? many libre projects allow just that, even for comercial/closed-source use.

Off-Topic / Re: The Bash Bug - Fear it ! ;-)
« on: September 24, 2014, 08:46:40 pm »
Bash is the shell, the cmd, the terminal, you need administrator priveleges to do anything, is no enough to get acces to it, you could launch it but you still need to be root in order to gain control of the system, so if your system doesn't have a root password . . . you deserve whatever happens to you  :D

Also in Linux the time elapsed beteween discovering a security risk and the development and launching of the patch to fix it is sometimes no longer than two hours, although it could take more deppending on the dificulty to patch it.

Don't know about Mac but on windows you are lucky if a third party (Antivirus, etc.) does something about it in a short period of time, here numbers count and there are thousands of people contributing to linux development.

What me worry?

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 07:21:42 pm »
I have to mention that rushing us to force a license on the project doesn't help either, this is something that should be done slowly and be well thought out instead of making rash decisions in the interest of both you the user and we the developers. I'll admit that it would best solved by an expert team of lawyers, which I don't have the money for, but only they can sit down and rigorously disseminate all the provisions of various licenses and give the best legal advice because they are the ones trained to do that.

Additionally the community is currently underrepresented, we have plenty of more users but several of them will appear only to post an issue but here on the forums they are not as active, our Twitter account retweets and everything have more of our active users. Further, this poll had confirmation bias to begin with which construes the results.
Quote from: Survey
A less restrictive copyleft license like the MPL is my choice. Changes to ENIGMA's code still have to be shared, but game developers can license their code or keep it proprietary.
While it may sound harmless the less informed member will implicitly take that into account.

Quote from: Darkstar2
Go and continue making loads of money to a company that takes 70% cut from your hard work and labour.
Correct, I am sure YoYoGame's license is a lot less volatile and restrictive as the GPL.

Who is rushing anybody? the topic has been dormant for months and in my opinion the dev team can take another four years to decide on a license if they need.

I saw the post did some searching and found somethings that may or may not help in solving the issue.

Agreed that the number of posts does not reflect the number of users.

Agreed the poll was a loaded proposition (And in reality not really usefull since the devs are the ones who should evaluate and choose the licence)

Ja! yea sure a propietary licence less restrictive than the GPL, that'll be the day!

In short I agree 100% with all you said and have no rush on any licence, I don't believe I'll have any game worth selling in less that four years maybe more. Further, I believe most users think is better a well thouth licence than a rushed one.

Keep up the good work and who knows, maybe I'll find a lawyer willing to help for free.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 06:19:30 pm »
Damn guys, is this still going on?

This is why I bailed on Enigma 9 months ago. The leads don't seem to have any direction. Which is a bummer for the project.

And in the process you erased your contributions to the forum, very generous of you, they "have no direction", and yet the project moves by steps and leaps, and no thanks to you or the people so eager to criticize those who give their knoledge, hard work and precious time so others can use the resulting product.

I for one am very thankfull of their eforts.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 04:12:14 pm »
the second option gives anybody involved in the development the assurance of being an official, osi approved license

The GNU LGPL is OSI-approved. Additional permissions don't make a license any less open source.

I just want to summarize some points, because there seems to have been an explosion of misunderstandings over something very simple:

When you dynamically link or otherwise include any GPL'ed code, such as libraries provided by ENIGMA, the entire program must be under the GPL. This doesn't mean you can't sell copies, it just means you need to give users the same freedom you were given. What the GNU LGPL does is allow you to dynamically link to the program under the GNU LGPL and not release the whole under the GNU LGPL.


What Josh wants to do is also allow static linking, rather than just the dynamic linking allowed by the GNU LGPL, so that everything can be put into a single executable on Windows. The problem with this is it could easily be abused if done wrong; imagine someone taking ENIGMA, making improvements, then wrapping that in a very small program that basically just includes the modified ENIGMA and does its job. Going the other way, the copyleft provisions could accidentally be left too strong.

Therefore the need for a well writen linking exception or a osi approved license that allows static linking while at the same time protects the ENIGMA code, I believe the only license that does this out of the box is the MPL v2.

Personally, I think the concern about having DLLs or other shared object files is silly. Sure, Game Maker users are used to having one file, but it's not a common practice in the first place. Even Windows programs more usually use some sort of installer or just a simple ZIP archive, and if it's even possible on GNU/Linux, I've never seen it there. Besides, consider all the libraries released under the GNU LGPL already; I'm not aware of any case where proprietary software developers rejected these libraries because they wanted to statically link and couldn't.

In the case of games though it may be good to allow static linkung since I could have two different games made with two different versions of the engine and have no problem at all, in windows this is known as dll hell, never heard of it arising on linux but I have heard hellish stories about needing certain librarie and not finding it, or your system didn't allowed you to install it or you broke it while installing it.

I say, just use the GNU LGPL, and make sure the way ENIGMA compiles the games dynamically links by default.

This may be a good idea and it may not, specially under windows (see above comment)

One last thing: it would be completely retarded to just make it permissively-licensed. I once heard an anecdote that people who do proprietary software development laugh at people who release their code under permissive licenses, because they can take that code, put it in their proprietary software, and give nothing back. It should be taken with a grain of salt, but it makes perfect sense. Let's say, for example, that ENIGMA manages to get a killer feature added that makes everyone want to migrate away from Game Maker. If it's permissively licensed, YoYo Games can just plop it into Game Maker with virtually zero effort. Don't get stuck in the mindset that "companies are going to release contributions anyway". Corporations are, by definition, amoral entities, driven by profit.

Agreed, protect the engine while giving the user the liberty to do whatever he wants except stealing the engine's code. I don't think the whole engine gets emmbeded on your games, but still this may be a point in favor of the linking exception since it specifies what you can do with it (games).

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 »