So, my game works 100% exactly the same in GM 8.1 and GMStudio as it does in ENIGMA. However before I can expand my game further at this point I need some help with the game's physics, I don't know what's wrong with my code but when the penguin character is on land there's no issues, I have that taken care of. But when underwater, when colliding with walls sometimes the collision slides and looks perfectly smooth, how it should, other times not so much. I don't know what is causing this inconsistency but it appears to work properly and not work properly at random timing.
If anyone is in a position to help, let me know and I'll send you the *.egm source in a PM. I know the issue isn't a bug in ENIGMA because I've had the same results in both GM 8.1 and GMStudio. Thanks in advance. Hopefully this will have a quick and easy fix, it seems it will.
In just the past year or so ENIGMA has come a very long way, it used to be that I couldn't ever load my projects, and when I could, it threw errors that made no sense and often crashed if the game successfully built for a test run. Almost never worked with even the most simple games. Now, everything has and still is changing much for the better. My game loads, compiles, and runs beautifully. I can't thank you guys enough for hangin in there, the work is more than appreciated. =)
Shits and giggles, ~Samuel
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