Goombert
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Reply #60 Posted on: June 05, 2013, 11:00:45 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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There you go Deus redownload I have added it to both the object and timeline editors. As for the icons with exe's I guess nobody just really found it important to do yet, I just fixed the compile button on Linux not that long ago. Not to mention Linux does not even put icons on Exe's you only see them in the task launcher and the majority of us are of course on Linux, it is a sort of preventive measure because a lot of Windows viruses will disguise trojans as regular executable files.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Josh @ Dreamland
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Reply #61 Posted on: June 06, 2013, 08:59:49 am |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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We could rename that field from "Author" to "Maintainer" to avoid confusion.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Goombert
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Reply #62 Posted on: June 08, 2013, 03:16:50 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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I have fixed the game information bug and game settings bug, they now load and save properly as of my latest commit... https://github.com/IsmAvatar/LateralGM/pull/70Gra, we need to figure out a new preferences system, I found out the Java ones can not be overriden, rest assured we are going to add preferences for the code editor. But I will announce something big very very soon, that will solve everyones problems.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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gra
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Reply #64 Posted on: June 09, 2013, 11:36:16 am |
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Joined: Feb 2013
Posts: 147
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01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl 05_score.lgl 06_extra.lgl 07_draw.lgl Exception in thread "main" java.lang.NoSuchFieldError: lnfFont at org.enigma.EnigmaRunner.populateMenu(EnigmaRunner.java:363) at org.enigma.EnigmaRunner.<init>(EnigmaRunner.java:132) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at java.lang.Class.newInstance0(Class.java:374) at java.lang.Class.newInstance(Class.java:327) at org.lateralgm.main.LGM.loadPlugins(LGM.java:455) at org.lateralgm.main.LGM.main(LGM.java:733)
problem with new lateral gm, it stop to load plugin EDIT i have see this i try to update openjdk
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« Last Edit: June 09, 2013, 11:41:04 am by gra »
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Goombert
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Reply #65 Posted on: June 09, 2013, 01:49:09 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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No gra, that don't have anything to do with the JRE. lnfFont is a variable containing the font to use for the plugin and the GUI it is declared in lateralgm.jar, so it looks like you did not copy the files right or are trying to use the old LGM with the new plugin. You have to overwrite them.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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gra
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Reply #66 Posted on: June 10, 2013, 02:27:31 am |
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Joined: Feb 2013
Posts: 147
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sorry i have owerwhite always but this error not is present , thanks
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egofree
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Reply #69 Posted on: June 15, 2013, 10:11:27 am |
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Joined: Jun 2013
Posts: 601
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The menus are displayed in bold now. Is this on purpose ? I don't mind, but also the fonts size are sometimes different : You see that the 'Enigma' menu is smaller, and in the 'Edition' menu the 'Insérer' and 'Ajoute' items are bigger. A small typo in the french version : In the 'save' button , it is should be written 'Enregistrer' instead of 'Enregristrer'. Also, i've found that the 'Start moving in one of the direction' icon doesn't work anymore ( http://enigma-dev.org/forums/index.php?topic=1305.0). It was not the case before. I am using Windows 7 64 bits.
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« Last Edit: June 15, 2013, 10:58:50 am by egofree »
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Goombert
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Reply #70 Posted on: June 15, 2013, 03:05:25 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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The fonts are not actually my fault, they are fault of the JDK, I implemented an override for them, and you also have an out of date version, please download the new LGM Ego, but that will not fix the action exception, that needs investigated.
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« Last Edit: December 31, 2020, 11:16:04 pm by Goombert »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #72 Posted on: June 21, 2013, 05:36:36 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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@ego
sudo apt-get remove fonts-unfonts-core Run that one line to fix fonts. I can not say much about the french translations, because I do not know french. As I said the font issue is not with LGM it is with the JDK, its a Linux problem only.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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