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Author Topic: First R4 game, VERSION 2, despite everything being unimplemented  (Read 51630 times)
Offline (Unknown gender) The 11th plague of Egypt
Reply #30 Posted on: April 21, 2010, 12:15:04 pm
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Ok, my C::B can now compile simple c++ files. How can I help?
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Offline (Female) IsmAvatar
Reply #31 Posted on: April 21, 2010, 12:21:00 pm

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Well yeah, that'd be great, if I knew what arguments to call g++ with to compile an enigma game...
...it's the same for MinGW and the native Linux GCC?
That'd also be great, if I knew the arguments for any of those. I follow the instructions that Josh provides in "Things that are broke" (http://enigma-dev.org/forums/index.php?topic=486.0). Basically, open the .cbp file and click "Compile" in C::B.

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Ok, my C::B can now compile simple c++ files. How can I help?
That's up to you. If you want, you can open my gm6 file with LGM and compile it into an exe so that windows users can play my game.
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Offline (Unknown gender) The 11th plague of Egypt
Reply #32 Posted on: April 21, 2010, 12:29:02 pm
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I've just tried to compile Enigma. I get this error. Should I modify something before compiling?
Also, the file libzlib.a is already present in the source, should I overwrite it?

"compileEGMf - Release" uses an invalid compiler. Skipping...
Nothing to be done.
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Offline (Male) nbeerbower
Reply #33 Posted on: April 21, 2010, 02:26:11 pm

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I've just tried to compile Enigma. I get this error. Should I modify something before compiling?
Also, the file libzlib.a is already present in the source, should I overwrite it?

"compileEGMf - Release" uses an invalid compiler. Skipping...
Nothing to be done.

Sure you have the MinGW compiler?
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Offline (Unknown gender) The 11th plague of Egypt
Reply #34 Posted on: April 21, 2010, 02:31:16 pm
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No, I have the Cygwin GCC compiler. It works for the hello world program, and for my code.
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Offline (Male) Rusky
Reply #35 Posted on: April 21, 2010, 02:37:18 pm

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The Code::Blocks project is set up to use MinGW. You can either add a new compiler to C::B or get MinGW.
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Offline (Male) RetroX
Reply #36 Posted on: April 21, 2010, 03:23:39 pm

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No, I have the Cygwin GCC compiler. It works for the hello world program, and for my code.
Don't use Cygwin for this; just install the native Windows C::B.

What was the point of Cygwin, again?  It seems like it's just for people that are afraid to install GNU/Linux because they think that it's TOO HARD.
« Last Edit: April 21, 2010, 03:26:21 pm by RetroX » Logged
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Offline (Male) Rusky
Reply #37 Posted on: April 21, 2010, 04:15:47 pm

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Cygwin and MinGW are for people who want to use GCC on Windows. Despite your belief that Linux is a panacea for computers, it's not. Other systems have a place, and people who use those systems can use open source compilers if they wish- that's the point of open source, after all.
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Offline (Unknown gender) The 11th plague of Egypt
Reply #38 Posted on: April 21, 2010, 04:22:02 pm
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@rusky
C::B is set to use the Cygwin G++ compiler and it works for my personal projects.
I don't know why it doesnt' for Enigma. Maybe I'll get MinGW too, but why shouldn't it work now?
Maybe I'm doing something else wrong, and installing MinGW wouldn't help at all.
EDIT: maybe it's because my g++ is v3.4 instead of 4, but v4 don't show when I try updating

@retrox
I've installed the native Windows C::B, but I it still needs a compiler. I have 2 options: Cygwin and MinGW.
Basically they do the same, they bring the ease of linux compiling to windows.

btw cygwin is not something like wine for windows, I'm not trying to run the linux C::B inside windows :pseudo:
« Last Edit: April 21, 2010, 04:29:12 pm by The 11th plague of Egypt » Logged
Offline (Male) RetroX
Reply #39 Posted on: April 21, 2010, 04:35:59 pm

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btw cygwin is not something like wine for windows, I'm not trying to run the linux C::B inside windows :pseudo:
I know that.

I don't understand why you would use Cygwin when MinGW should work fine.

Cygwin and MinGW are for people who want to use GCC on Windows.
That's MinGW, not Cygwin.  Cygwin aims at having bash, everything supported on Windows.  Even X11.  I don't see the point; it's a waste, imo.

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Despite your belief that Linux is a panacea for computers, it's not. Other systems have a place, and people who use those systems can use open source compilers if they wish- that's the point of open source, after all.
And what is Windows' place?
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Offline (Unknown gender) The 11th plague of Egypt
Reply #40 Posted on: April 21, 2010, 04:47:15 pm
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Hum, so you say that MinGW is lighter than Cygwin. Ok, but I need a command line to see my programs working.
If MinGW provides that too, maybe I'll switch.
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Offline (Male) RetroX
Reply #41 Posted on: April 21, 2010, 04:56:58 pm

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erm, what made you assume that it didn't?

MinGW is a direct port of the GNU compilers, utilities, etc.
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Offline (Male) kkg
Reply #42 Posted on: April 22, 2010, 12:50:21 am

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Built in 8 seconds on win-debug, using Windows 7 64Bit | MingW 32bit was used
kkgames.x10.mx/MouseToBall-Win.zip  ~606kb [.zip, 3mb uncompressed]
No errors

EDIT: This is for Windows obviously :P
« Last Edit: April 22, 2010, 12:52:54 am by kkg » Logged
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Offline (Unknown gender) freezway
Reply #43 Posted on: April 22, 2010, 12:55:15 am

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whenever i use window_set_caption() it  doesn't throw errors.... or do anything....
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Offline (Male) Rusky
Reply #44 Posted on: April 22, 2010, 11:17:23 am

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C::B is set to use the Cygwin G++ compiler and it works for my personal projects.
I don't know why it doesnt' for Enigma. Maybe I'll get MinGW too, but why shouldn't it work now?
Maybe I'm doing something else wrong, and installing MinGW wouldn't help at all.
EDIT: maybe it's because my g++ is v3.4 instead of 4, but v4 don't show when I try updating
Enigma's code blocks project is set up to use MinGW. All of its targets use the MinGW toolchain. If you duplicate the target you want and switch its compiler it should work.

MinGW programs work on Windows' command line, but there's also MSYS, which is sort-of part of MinGW and gives you a more bash-like shell.

@RetroX: the reason Cygwin aims to support everything is because of how it works. It works by emulating POSIX with a runtime compatibility layer. This means you should be able to recompile POSIX programs on Cygwin. MinGW aims to provide a compatible environment rather than emulating POSIX.
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