ENIGMA Forums

Outsourcing saves money => Programming Help => Topic started by: faissaloo on March 10, 2017, 10:26:59 am

Title: Box2D callbacks?
Post by: faissaloo on March 10, 2017, 10:26:59 am
Is there a way to have a box2D collision cause code to execute?
Title: Re: Box2D callbacks?
Post by: time-killer-games on March 12, 2017, 02:00:22 am
I don't know, but can't you kinda test that yourself and find out?
Title: Re: Box2D callbacks?
Post by: faissaloo on March 14, 2017, 09:49:19 am
I don't know, but can't you kinda test that yourself and find out?
How can I test something I don't know how to do?