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Commit to
enigma-dev
by
time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
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Topic: ENIGMA info (Read 7879 times)
rcobra
Posted on:
November 25, 2017, 04:16:24 pm
Joined: Nov 2015
Posts: 67
HI,
Based on the documentation of the game maker I collected the override function list and linked it to the enigma.
I hope it will be helpful in porting games and improving the enigma
web version
https://www.dropbox.com/s/d1ivk6mjfa0zxhj/egminfo.html?dl=0
source version
https://www.dropbox.com/s/k01prsy93oc6bpj/egminfo.odt?dl=0
important
Check that the function in the enimga is correct and correct
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ps.sorry for my english
hpg678
Reply #1 Posted on:
November 26, 2017, 04:07:55 am
Location: Barbados
Joined: Mar 2017
Posts: 283
This was a fantastic piece of work done. I congratulate you on on your efforts. Absolutely marvelous.
If I may make a suggestion.........you could add 3 extra columns WINDOWS, LINUX and MAC to state the effects on the version of Operating SYStem. Throughout my time working with ENIGMA, there are some functions that do not work in the LINUX version but does in the WINDOWS version. Clarifying which works on the type of OS may very well be to difficult i suppose, as it means having the resources to test or have tested them.
That being the case, do I have your permission to make these additions to your document?
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[compromised account]
rcobra
Reply #2 Posted on:
November 26, 2017, 09:21:49 am
Joined: Nov 2015
Posts: 67
thanks
Yes, no problem
I wanted it to be in one place up to date it's all for everyone
Of what I looked at the wiki is a little chaos and can be confusing for beginners and not only
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ps.sorry for my english
rcobra
Reply #3 Posted on:
April 09, 2018, 06:54:31 pm
Joined: Nov 2015
Posts: 67
this is another collection of enigma information
Developer: The ENIGMA Team
2D/3D Support: 2D and 3D (limited)
Behavior Trigger: Event list (per object)
Development Platforms: Windows, Mac, Linux
Languages: EDL (C++ and Game Maker's GML)
Mobile Platforms Supported: None
Desktop Platforms Supported: Windows, Mac, Linux
Console Platforms Supported: None
Games: None
Pricing: Free
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ps.sorry for my english
Goombert
Reply #4 Posted on:
April 28, 2018, 07:52:43 pm
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 2993
Thanks for this contribution rcobra, you did a really nice job and I do think some people will find it useful. What immediately stood out to me was that EGM logo you used. If I can ask, where did you get it from? I just really like it and would maybe use it elsewhere in representing the engine. The only input I have is that I feel maybe the e should be more cryptic like the main ENIGMA logo.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
rcobra
Reply #5 Posted on:
April 29, 2018, 08:12:33 am
Joined: Nov 2015
Posts: 67
Hello,
I am happy that I can somehow help in the development of enigma.
I made the logo myself so I share it
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ps.sorry for my english
hpg678
Reply #6 Posted on:
April 29, 2018, 09:03:41 am
Location: Barbados
Joined: Mar 2017
Posts: 283
not bad at all.
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