Yes, then maybe I am not understanding.
* You can make a BMP, PNG, or JPEG have a transparency pixel, that works for all formats. * You can remove the transparency pixel when you load, or using a shader and do it every frame. If the former and you go to save a background or sprite, the image will be saved with the transparency removed. * Bitmaps can be 8 (monochrome), 16, 24, and 32 bits
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