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Tips, Tutorials, Examples / Breakout Tutorial
« on: March 17, 2017, 09:04:16 am »
OpenBreakout is my first work-in-progress/tutorial in creating a "breakout" game. It is simplistic and very easy to follow. It features a Scoring System with the use of 'INI' files to save and retrieve data into your games; a Pause system; creating a custom Particle System with one's own sprite as a reference and creating a custom transition after one have finished a level.
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