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Off-Topic / Re: Restructuring the Community
« on: September 25, 2014, 03:11:50 pm »But bashing GM in these forums is the same as bashing Mississippi gun laws in a Swedish kitchen decoration forum. All it does is gives bad rep to ENIGMA. We do listen to criticism, but YYG won't listen to criticism on ENIGMA's forums - if they would listen at all. So there is no reason to post stuff like that here.
Good point about the gun laws lol, but in this case ENIGMA stems from GM, it is a project that was started NOT because GM was an amazing product that dazzled - and note the GM in ENIGMA, don't you think it's normal people would make comparisons and say that certain things are better done in ENIGMA than GM especially when they are factual. So now we are talking about RULES.....so then what this forum needs is rules which are official and written, on what people CAN and CANNOT discuss... IN my opinion, only ENIGMA related stuff should be discussed in the official forums, and any else in general, and the heated debates and certain delicate matters in closed member areas, that's just my opinion. It's quite hard to find any given forum without some bashing of something at one point or another, it's how you do it and how you argument that makes you appear well informed or just a trouble maker / one line troll........I think it's not in what you say, but how you say it.
But no matter what people will always judge, good or bad, it seems the BAD takes priority and that is what people judge first...Welcome to planet earth,
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General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 02:49:29 pm »why separate the libs
Please pay attention. Dynamically linking instead of statically linking by default would allow proprietary programs to use ENIGMA if it were under the GNU LGPL, eliminating the need to write up the legal language required for permitting static linking without leaving a loophole.
I agree with lone on this one, static linking, less messy and more portable.
That's the whole idea started in GM, build games fast and create an executable......not create an executable and dependencies / files requirements.
I guess there are pros and cons to every method, you have developers now saying they don't consent to have their code change licenses, and users expressing concerns, so basically it can remain a dead end. I guess it all comes down to good faith at this point. I understand from the developers point of view, nobody wants to have their code stolen, used, sold and not made available, and get credit, on the other hand I'm sure you can understand that neither does the hard working game developer... and ISM raised a good point, you'd have to get consent from every code contributor, that's another hurdle.....
I wonder if these kinds of discussions and long debates on licensing are present in other open source projects. There are days I wish this project was closed source......I would have gladly paid to use ENIGMA, and not all this bloody mess and headache over being forced to release your game code, assets, etc.....that is insane. then you have 2 developers saying they have no time or energy to go after people's code, etc. it is a mess...so it all comes down to good faith. A solid license protects you legally, but does not protect against malicious people......it would be difficult for ENIGMA to prove an EXE was made with ENIGMA, to establish the game is ENIGMA, someone with knowledge can remove the traces of ENIGMA, conceal and hide......and with any code, so neither the ENIGMA developer or the game developer is 100% protected. What about someone who steals your code but does not earn a substantial amount of money ? All the energy, legal fees, etc.....
I don't think this will ever be resolved to everyone's satisfaction, but that should not prevent people from using ENIGMA, including myself, as I jokingly said, once I made my $10 million I'll make a generous donation ! lol.
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General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 02:32:58 pm »Straying off-topic a bit. But, I prefer static linking all the way. Less mess, more portable.
Darkstar2 - Yes, I can see how my sudden leaving could be seen as suspicious. But, as I said via PM (in much more detail) it was a bad time in my life, internet wise.
Understood but keep in mind I posted this before getting your PM. Welcome back, so you're not a spy or didn't rob anybody, good to know Glad you understood at least why things seemed doubtful and 9 months passed so quickly.
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So if you guys are happy to have me back, I am more than happy to contribute to the project. No deleting threads this time round - LOL
Well you'll be happy as there has been discussion on making place more attractive as a community and try avoiding what sends people away, so things are more peaceful compared to the time you were in the middle cross fire
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As I said in the PM, deleting wasn't the right thing to do. I just wanted out of the net - was a crazy time. Wasn't just here,
Understood, I know where you are coming from. I almost hit that delete button myself.
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so don't stress about that. Hard to explain unless you have been there.
Been there more than once, I've taken long breaks from social media before, not the internet though but anything social media (messaging, etc.).
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Now back on topic
Yes I too prefer the portability, meaning the engine and libraries with the EXE.
It's enough that people have to worry about dependencies and files all over the place
334
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 01:54:29 pm »
It is a 'Marketplace'. Nothing should be released before it has even been tested.
I personally would never release anything unless I know it is 100% bug free
Amazing ! You just described what 99.9% software on the market are NOT. Testing for obvious bugs and functionality I agree 100%, but 100% bug free that's over the top, if you have a gift then you are sitting on a gold mine and a fortune, and you should go work for Microsoft and company and teach them how it's done lol! 100% bug free, that'll be the day.......Sometimes you can test over and over and discover bugs later on, what you want to sort out are the obvious bugs most people can spot and find.....It is not uncommon for software not to be tested properly........I see bugs all the time in software and go "how the bloody hell didn't those people find this obvious bug a 10 year old could figure out", sounds familiar? I see that in software and games... How about the very operating system !
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(as certain as you can be of that anyway). People will find bugs and they will annihilate you if they find them.
True. So true.......Which is why it's best to find them early on - But on the good side it's FREE.....vs. an $800 software full of bugs and glitches
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This is one of the major problems with the Enigma project. I don't know how it is now, but it was always freatures over stability. No one wants features over stability.
It's not as much as a problem as a software costing $800 which now has a large team...... ENIGMA is FREE, open source and relies on multiple contributors, which are scarce, and as you know some parts of ENIGMA are an utter MESS, left over by some previous contributors who left for whatever reason so leaving 2 developers who barely have time to piss picking up the pieces and MESS left overs, and few contributors here and there patching things and adding stuff, so yeah CONSIDERING this situation it's not bad. What ENIGMA needs is more contributors, and to contribute to ENIGMA, a C++ background and Java for LGM. and knowledge on graphics progamming and sound progamming for working with gfx and snd libs. So yeah that's what sets apart commercial products from open source.
Stability over features, true, but people want both, as people praise your product for its features......if it is stable but lacks feature you will still be "annihilated" (your term ) So anyhow many fixes and bugs resolved since you left, and many new features added, particularly to the IDE.
They probably added and fixed more stuff in that time period than YYG did at the crawling snail's pace they work on, but hey they are too busy now on developing GMS 2, so soon enough your beloved GMS 1.3/1.4 will be abandoned just like they abandoned GM8.1 where people reported many bugs left overs they ignored and didn't want to bloody fix....... So yeah....
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I always go by the rule, start with a small feature list and make those features rock solid.
You are wise indeed, I agree. But the key word here is START. So one should say ENIGMA should have STARTED, but again with an open source project with multiple contributions, on a FREE project sometimes it can be hard to get people on the same wave length, you witnessed that ay ? lol
Yes you START at the base and build and make sure your foundation is solid. But what happens when you started wrong and have built an empire full of cracked walls and duct tape everywhere, it's overwhelming you just want to kick your nuts Sometimes demolishing and rebuilding is not a real option, building ENIGMA took 100 years, so asking people to wait another 100 is ludicrous
So yeah you raise a good point, so at this stage they work with what they have and the time they have, better than nothing, I have seen lots since joining here, lots have been fixed and addressed, one could build a full functioning game in ENIGMA...there will always be bugs here and there and they are being addressed to the best of their ability and time ..... it's not as if they are adding new features every second day, most of what's done are bug fixes, but the problem is so much mess left behind, some stuff to be fixed would require lots of hard work.....but ultimately this whole attachment via GM's umbilical cord comes with a price......do people want a stable solid FAST ENIGMA or be attached to GM's knob, that's the question. Personally I'd love to see ENIGMA be its own product, with the same ease of use, feature set + + +, and break from the whole GM compatibility - do stuff their own way, efficient, fast, stable.....I think part of what's holding back is the compatibility, maybe someone can correct me if i'm wrong.
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Set the benchmark on how it should be done. Build a frame out of titanium, instead of trying to build a mansion with cards.
Right.......Now go back in time using Art Bell's time machine contraption and go tell that to YYG..... Oh wait....then I guess if GM fit that description maybe there would be no ENIGMA.........Yeah we should be thankful for GM, as ENIGMA would not exist without .......
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Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 12:56:09 pm »The only real downside is slightly lower framerate's because the window manager can't cut out any of the intermediate.
Is this mandatory or is there a way to switch to a real full screen mode - I believe GM used this in earlier versions, it can have some impact on frame rate - they referred to it as fake FS mode back then, but changed something and used real full screen at some point.
I don't like the idea of anything fake. Commercial games run either in windows or real full screen. What's the big deal for switching resolution when you alt-tab ?
most people use LCD monitors now anyway so it's not a long process
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Announcements / Re: Major Security Bug "ShellShock"
« on: September 25, 2014, 12:52:32 pm »
Yes thanks, I had posted a topic about this yesterday here:
http://enigma-dev.org/forums/index.php?topic=2244.0;topicseen
http://enigma-dev.org/forums/index.php?topic=2244.0;topicseen
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General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 01:38:13 am »
Personally I would rather all libs be linked in the EXE. Doesn't ENIGMA already do that, so if it's done then why separate the libs.....The only stuff I don't mind keeping non linked to EXE are large resources, as I will have my own C++ code handling them dynamically in and out of memory as needed.
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General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 12:42:22 am »
Yes it did, you have to wait until you get confirmation in green.
Somehow the forum has been slow lately when hitting reply it takes a long time to process.....wasn't like that before, though PM always took a long time.
Welcome back, and like I said, don't blame people for having doubts, there have been many arguments against you and all combined did not look good and you left under very suspicious conditions,
not saying a word, then viewing the forum, etc. So glad to know you are not a spy, the CIA, the NSA, or the (I was going to write something inappropriate )
You inspired me to write a film and submit it to a production company. I think this could be a box office hit I will PM you about this idea
Somehow the forum has been slow lately when hitting reply it takes a long time to process.....wasn't like that before, though PM always took a long time.
Welcome back, and like I said, don't blame people for having doubts, there have been many arguments against you and all combined did not look good and you left under very suspicious conditions,
not saying a word, then viewing the forum, etc. So glad to know you are not a spy, the CIA, the NSA, or the (I was going to write something inappropriate )
You inspired me to write a film and submit it to a production company. I think this could be a box office hit I will PM you about this idea
339
Announcements / Re: Licensing, the ultimatum
« on: September 25, 2014, 12:37:53 am »I'm starting to think you're right. We're going to hit the half-year mark in short order without a reply. Even for free help, that's pretty abysmal.
No kidding - They probably read the first words and tossed it in the bin
Some people have no netiquette though. You'd think the least they could do is send a reply - how hard is it to say "we don't give a crap about your project and we are not interested" or "we cannot assist you".
Unless your e-mail got sent to their spam folder.... But hey, I'm a crowd sourcing contributor and I had to wait 2 whole fucking years for a company to fix their damn mistakes, so yeah, anything's possible.
Cheers.
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Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 12:33:33 am »Be careful, he'll be billing you for all that advice
Still writing up the invoice
It will probably have lots of 9's too
Anyhow, yeah I have not tried his extension, because I don't use GM now, but is it really 1 star? Isn't that harsh ?
Many software have bugs and issues and get rated 2 or 3 stars I guess we all learn from mistakes, I have done far worse mistakes in programming..... but luckily I would discover them early.
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Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 24, 2014, 11:19:47 pm »Not hiding the taskbar, hiding the game's taskbar icon.
Edit. And yes this does apply to that game. You could also run it at 1280x1024 just fine if your hardware supports it.
Ahhh ok gotcha now, true. I noticed that too.
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General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 11:12:23 pm »
I'm sure this can be open for debate and some might disagree, that you'd get the same chance of winning a case with a public defender vs. private attorney, but in terms of legal advice, that might another story.
Also if not mistaken there are requirements in order to qualify for public attorneys aren't there ?
ENIGMA might be able to find some FREE LEGAL advice.....but to proof and make the license legal and official would require a paid service.....nobody will do that FREE. Having advice is one thing, but legalizing your document is another, and that can be costly...so the other alternative would be to do it on your own and get advice on that ! Or submitting this problem on a crowd sourcing platform and get thousands of feedback.
Also if not mistaken there are requirements in order to qualify for public attorneys aren't there ?
ENIGMA might be able to find some FREE LEGAL advice.....but to proof and make the license legal and official would require a paid service.....nobody will do that FREE. Having advice is one thing, but legalizing your document is another, and that can be costly...so the other alternative would be to do it on your own and get advice on that ! Or submitting this problem on a crowd sourcing platform and get thousands of feedback.
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Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 24, 2014, 10:55:02 pm »
Are you referring to his escape lab 3d game? It doesn't hide the taskbar for me. I play at 1920x1080 and the taskbar is there, not hidden.
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Off-Topic / Re: The Bash Bug - Fear it ! ;-)
« on: September 24, 2014, 08:58:53 pm »
You are right about the windows and the time frame for the AV to do F all about it in a timely manner.
However read the article, if it was of no concern why does the RedHat guy mention it could be catastrophic.......and worse than end times
However read the article, if it was of no concern why does the RedHat guy mention it could be catastrophic.......and worse than end times
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Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 24, 2014, 08:23:49 pm »
Be careful, he'll be billing you for all that advice