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391
Graphics and Video / Re: Things I have been working on (past to present)
« on: September 29, 2014, 10:39:27 pm »
I will, gladly, but only if some genie will cum out.
BTW your last screenshot has a boner. I'm so aroused.
BTW your last screenshot has a boner. I'm so aroused.

392
Graphics and Video / Re: Things I have been working on (past to present)
« on: September 29, 2014, 10:32:31 pm »
Lonewolff, can I rub your lamp? This artwork is AMAZING!

393
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 29, 2014, 10:28:01 pm »
That caption is due to the first room's creation code. I assume no one will actually use that example room other than to see the extension actually works. But people can just delete that room and modify the object to suit their needs and place it in a room they created themselves without the caption. The ENIGMA version does the same thing "Powered by ENIGMA" I did that to show it works in both game engines with the screenshots. 
@Christopher Robin I'll do it first thing I wake up tom it's midnight AGAIN...

@Christopher Robin I'll do it first thing I wake up tom it's midnight AGAIN...
394
Programming Help / Re: [Solved] Adding a new function
« on: September 29, 2014, 01:32:31 am »
^it works with GM81 casted dll's. But with GMS specific dll's have no idea,
395
Issues Help Desk / bug report
« on: September 29, 2014, 12:41:50 am »
No need for anyone to fix the bug instantaneously as it isn't urgent but I'd at least like to get an indication my bug report was noticed if that's isn't a big deal. And to know it is at least planned to be fixed some time within the near or distant future, as long as it happen sooner or later, thanks!
http://enigma-dev.org/tracker/index.php?id=838
http://enigma-dev.org/tracker/index.php?id=838
396
Off-Topic / Re: OK, I am onboard!
« on: September 28, 2014, 10:53:00 pm »
If that means you are contributing to enigma now then congratulations! You beat me to it! No surprise,

397
Off-Topic / Re: Creating an ENIGMA fork?
« on: September 28, 2014, 08:08:55 pm »
well it would make sense to me whoever would try to use your DLL in enigma, THEY themselves are breaking the license NOT YOU therefore making them in trouble and meaning you still don't have to release any code..
I'll just shut up because I only read the first paragraph of the license.
I'll just shut up because I only read the first paragraph of the license.
398
Off-Topic / Re: Creating an ENIGMA fork?
« on: September 28, 2014, 07:55:29 pm »So TKG, is allready violating all of this crap by having his extensions of the GMS marketplace (as his entensions work with ENIGMA).That's a negative. ENIGMA can technically call DLL's right in your system32 folder. It's not like microsoft are forced to open source their operating system because of an open source game engine clone.
Is GameMaker: Studio now suddenly forced to be open source, because his extensions 'work with' ENIGMA?
On top of that. my dll's are open source and public domain so I don't get what you mean. GameMaker:Studio has nothing to do with this discussion.
I don't know much about GPL but I can tell you might be reading it wrong, idk, just guessing based on what onpon said.
Edit. I understand why you feel uneasy but it really seems you don't need to feel that way. take it easy, it's okay.

399
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 07:39:47 pm »
Robert I tried your code and it threw errors. Are you sure what you provided is correct? The only thing I changed was I replaced the child window arg to use the handle to the child window, which I take is what I was supposed to do.
400
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 07:29:43 pm »TKG - how did you get the child window inside the GM:S window without GM:S painting over the top?If you want child controls (buttons, checkbox, listview, embedded windows, etc) you need to set the main game window to clip children, for example:
I have recently been trying to do something different with GM:S, but no way can I stop GM:S painting over my new child window.
Code: [Select]
SetWindowLongPtr(window_handle(),GWL_STYLE,WS_VISIBLE|WS_SYSMENU|WS_BORDER|WS_CAPTION|WS_CLIPCHILDREN)
WS_CLIPCHILDREN must be added to the window's styles every step otherwise the clip settings will return to default which disables clipping children.Edit: Robert is at it again he thinks I live in china town because facebook showed him my posting location WITH THE WRONG LOCATION.

401
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 06:30:31 pm »
Yes the basic programming language of blitzmax created the browser control and window, but the rest (like embedding that window in the game) I'm doing in C++. It's a lot of nails, spit, glue, and duct tape but it's getting there.

402
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 06:10:11 pm »
Thank you Bob! I'm on my hour break that my parents require me every 2 hours but when I'm back I'll add that. It's very useful! I've been wondering how to fix the window focus for more than a week now, so I'm very excited to get this done!
Thanks again Beowulf!
Thanks again Beowulf!

403
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 05:55:14 pm »
First I'll need to ask daddy for money because I'm unemployed, and never had a job
(which makes me a loser due to my age)
Thanks Lonewolff!!!! This wouldn't be possible with you and darkstar2! and Robert!
And did it really work? I'm still surprised darkstar because that was literally pure luck I have no idea how I got it working but I guess it is.

Thanks Lonewolff!!!! This wouldn't be possible with you and darkstar2! and Robert!
And did it really work? I'm still surprised darkstar because that was literally pure luck I have no idea how I got it working but I guess it is.
404
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 05:49:41 pm »405
Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 28, 2014, 05:15:41 pm »
HECK YEAH!

