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181
Finished Games / Re: Key to Success
« on: May 02, 2017, 08:17:11 pm »By the way, it was really nice to share the source code. That's how we can learn how games are made.
I want to do a similar project. I would like to do a remake of the c64 game 'Wanted: Monty Mole' :
https://www.youtube.com/watch?v=r26norwZ_XI
But this time i will use Unity3d. There is an interesting feature in this game : everytime a new maze is created in the center of the map.
Thanks!
That game looks really cool! (But also really difficult and confusing). I wish you the best of luck on the project!

182
Issues Help Desk / why are all my tracker tickets labeled with [u524]?
« on: May 02, 2017, 08:15:12 pm »
Even when I log out I still see [u524] in the title of all my tickets. Is that just my user id? Why am I the only account that seems to have this?
183
Finished Games / Re: Key to Success
« on: May 02, 2017, 04:17:12 am »
Thanks for the compliment. And lol, so much for keeping that confidential. XD
184
Issues Help Desk / Re: CLI on Ubuntu?
« on: April 30, 2017, 02:32:40 pm »
Hey Josh:
Well, it appears on Ubuntu there is no "output_log.txt"...
So I'm not sure what I'm supposed to share with my bug report.
I don't know - the terminal contents?
https://pastebin.com/3kwNkhUQ
I can't even compile a 1 room empty game...
It does the same thing, crashes right when I try to hit run or build.
I don't see any compile form come up, it crashes too quickly to make it that far...
Well, it appears on Ubuntu there is no "output_log.txt"...
So I'm not sure what I'm supposed to share with my bug report.
I don't know - the terminal contents?
https://pastebin.com/3kwNkhUQ
I can't even compile a 1 room empty game...
It does the same thing, crashes right when I try to hit run or build.
I don't see any compile form come up, it crashes too quickly to make it that far...
185
Issues Help Desk / Re: Required packages to run ENIGMA games on Linux?
« on: April 29, 2017, 01:07:45 pm »
Yeah, I had a feeling it was that. Just wanted to make sure.
Thanks!
Quote
sudo apt-get install g++ zlib1g-dev libglu1-mesa-dev libalure-dev libvorbisfile3 libvorbis-dev libdumb1-dev
Thanks!
186
Issues Help Desk / Re: CLI on Ubuntu?
« on: April 29, 2017, 01:05:18 pm »
Ok I'll file a bug then when I have time. I assume it is the "output_log.txt" you guys will need, correct? Is there anything else or is that good enough?
Looks like this bug is exclusive to Linux, since with this project file I am usimg, (in gm81 format), only crashes on Linux. On Windows, it builds just fine.
Looks like this bug is exclusive to Linux, since with this project file I am usimg, (in gm81 format), only crashes on Linux. On Windows, it builds just fine.
187
Issues Help Desk / [SOLVED] Required packages to run ENIGMA games on Linux?
« on: April 27, 2017, 09:21:34 pm »
What are all the required packages, (for the end user / gamer), that must be installed from the terminal in order to run a pre-built ENIGMA game on Linux, specifically for Ubuntu? (...or would it be the same regardless of the Linux distrobution?)
Thanks!
TKG
Thanks!
TKG
188
Issues Help Desk / CLI on Ubuntu?
« on: April 27, 2017, 08:14:37 pm »
Hey can anyone tell me how to compile a game with ENIGMA on Ubuntu using the CLI instead of using LGM? I ask because LGM crashes on my Ubuntu machine when I try to run/build, so I was hoping the CLI wouldn't do that. My computer's a dual boot with Windows via Wubi so there isn't much file/memory space on the Ubuntu side of things. Anyway that's probably why it's crashing. On Windows LGM doesn't crash using the same project file, so it's clear to me the issue is related to free disk space and Java, afaik...
Thanks.
TKG
Thanks.
TKG
189
General ENIGMA / Re: Fun Fact: ENIGMA Can Make Windows Screen Savers
« on: April 25, 2017, 03:01:42 pm »
You're welcome, Patrick.
190
Finished Games / Re: Key to Success
« on: April 24, 2017, 02:38:04 pm »
Thank you hpg678!
If you find the game too difficult, I do have a "skip level" cheat built in, and if you want access to it, and tell you it in a PM.
Calling all Linux users:
Unfortunately, the only Linux machine I own is a dual boot with Windows, and it is an Ubuntu distro installed via wubi, and there is so little memory on the Ubuntu side, that LGM crashes when I try to run or build a binary. If anyone would like to compile a Linux binary from the source code, via ENIGMA, and send me the resulting binary, that would be much appreciated!
If you find the game too difficult, I do have a "skip level" cheat built in, and if you want access to it, and tell you it in a PM.

Calling all Linux users:
Unfortunately, the only Linux machine I own is a dual boot with Windows, and it is an Ubuntu distro installed via wubi, and there is so little memory on the Ubuntu side, that LGM crashes when I try to run or build a binary. If anyone would like to compile a Linux binary from the source code, via ENIGMA, and send me the resulting binary, that would be much appreciated!

191
Finished Games / Key to Success
« on: April 20, 2017, 07:03:41 am »
A video of the gameplay can be viewed here:
https://www.youtube.com/watch?v=jdvEmSrWGxY
"Key to Success" is free and open source.
Collect all the keys to succeed in this traditional 2D platformer.
An Indie Game by Time Killer Games (Samuel Venable).
Original Soundtrack by HYPERLAMB.
Works in:
Cheers.
Samuel
https://www.youtube.com/watch?v=jdvEmSrWGxY
"Key to Success" is free and open source.
Collect all the keys to succeed in this traditional 2D platformer.
An Indie Game by Time Killer Games (Samuel Venable).
Original Soundtrack by HYPERLAMB.
Works in:
- GameMaker 7.0 for Mac
- GameMaker 8.1 for Windows
- GameMaker Studio 1.4 for Windows, Mac, and Linux
- GameMaker Studio 2.2 for Windows, Mac, and Linux
- ENIGMA for Windows, Mac, and Linux
Cheers.
Samuel
192
General ENIGMA / Fun Fact: ENIGMA Can Make Windows Screen Savers
« on: April 17, 2017, 05:14:37 pm »
Interesting, just like GameMaker, ENIGMA can create screen savers for Windows.
Simply save your executable as a *.scr instead of an *.exe, or rename an existing ENIGMA game *.exe file extension to *.scr.
Which is cool, because not all *.exe files can be made into working screen savers.
Anyways, now you know.
Simply save your executable as a *.scr instead of an *.exe, or rename an existing ENIGMA game *.exe file extension to *.scr.
Which is cool, because not all *.exe files can be made into working screen savers.
Anyways, now you know.

193
Off-Topic / The little (game) engine that could...
« on: April 17, 2017, 11:30:31 am »
we could all learn a valuable lesson from this here book:

If you think you can you think you can you think you can fix enigma bugs, you really could!

If you think you can you think you can you think you can fix enigma bugs, you really could!
194
Off-Topic / Re: Spicy hottest stuff anyone's heard of, tried etc.? I am Jason
« on: April 11, 2017, 02:09:13 am »
I believe this belongs in Nnosnese.
195
General ENIGMA / Re: My name is Jason. Can ENIGMA be used to open .exe Game Maker made games?
« on: April 10, 2017, 06:33:01 pm »
@onpon by illegal I meant in GM's case, converting a binary into a gm source file / project folder, which does break their EULA.