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Messages - time-killer-games

1126
Issues Help Desk / ENIGMA JS
« on: June 23, 2013, 02:21:35 pm »
I tried compiling my game to html5. After about an hour of looking at the progress bar not moving after it made it to about 1/8 of the way full, I came to the conclusion this thing just won't compile. I tried to export a game with one empty room and even that I waited thru countless minutes hoping it would compile with nothing to show for it.

Any ideas as to why this is?

1127
General ENIGMA / Re: License Exemptions
« on: June 22, 2013, 03:52:40 pm »
Here's what I am not understanding out of this, am I allowed to sell my games compiled with enigma? Am I or am I not being forced by you guys to release my every enigma compiled game as freeware and open source? Because honestly, I'm cool with it either way, but I'd strongly prefer being able to sell my Linux games (Linux especially, but also anything else I compiled with enigma)...

In any case, LONG LIVE ENIGMA! :-)

1128
General ENIGMA / LGM IDE for android?
« on: June 21, 2013, 10:18:27 pm »
I don't know anything about android development outside of GMStudio, but how easy would it be to make LateralGM run on my nook android tablet? I might start looking into this depending on how do.able it might be. I know android apps can have java elements implemented. Is there any super easy way to convert LGM into an android apk? This I believe could help a lot of users make games on the go, sure you won't be able to test run or debug, but I'd find that if LGM was android compatible it could really give LGM/Enigma more popularity. Not too many game engines out there have a mobile compatible IDE. The only game engine I'm aware of that can do this currently is Quest, an extremely limited text adventure creator.

Just throwing this idea out there :-)
~Samuel

1129
ALLCAPS BOARD / Re: Poop
« on: June 21, 2013, 09:58:43 pm »
Oh my glob. Way to go Josh! Hahaha...

1130
Off-Topic / Re: Introductions
« on: June 20, 2013, 06:07:47 pm »
Welcome to the forum! :-)

1131
Works in Progress / Re: Mark the Penguin
« on: June 20, 2013, 06:00:48 pm »
This project I'm no longer supporting so wahoo I'm giving out the source! WYSIWYG

1132
Issues Help Desk / Re: Enigma fails to start on Ubuntu 12.04
« on: June 20, 2013, 05:44:42 pm »
If it helps any, here's how I run ENIGMA on Ubuntu:

Quote
RUN ENIGMA ON UBUNTU:

enter this into the terminal: cd enigma-dev
press enter
enter this into the terminal: java -jar lateralgm.jar
press enter
done.

1133
Off-Topic / Re: Fully released
« on: June 20, 2013, 05:40:24 pm »
Import your enigma game .exe as an included file in GM 8.1 so it will have that ugly default loading bar most gm games have and make an empty room that executes the included file from the temp_directory while making the empty room window invisible beforehand. for example:

Code: [Select]
window_set_visible(1)
execute_shell(temp_directory+"\enigma_game.exe")

And there you have it, no one will ever find out unless they happen to read this topic of yours :P

1134
General ENIGMA / Re: How to get the C++ sourc code of my game?
« on: June 11, 2013, 11:52:42 am »
The directory I'm refering to is where enigma temporarily compiles it's game to:

C:\Users\your_username\AppData\Local\Temp\

The files I'm refering to are in the red box in the image below:


If you guys still don't know how to help then just screw it, it's not that big of a deal. :)

1135
General ENIGMA / Re: How to get the C++ sourc code of my game?
« on: June 10, 2013, 10:16:16 pm »
Thanks for the replies.

@Josh - I'm not trying to use c++ functions in my game, I want to get the c++ source so I can compile it to an ActiveX .ocx control in visual studio.

When I test ran my game I noticed in the temp directory where the game runs, the CPP source and header files were in there but quickly deleted after the compilation is complete, they are deleted so fast that after about 20 through of me trying to copy and paste them to a different folder I've had no success, I finally gave up and hoped I'd find an easy solution to this by starting this topic.

1136
ALLCAPS BOARD / Poop
« on: June 09, 2013, 11:27:12 pm »
Rule #1 every time you have to go poop while logged in to these forums you have to announce it here giving the exact time and date. I have to poop. 12:26 AM 6/10/2013

1137
General ENIGMA / How to get the C++ sourc code of my game?
« on: June 08, 2013, 03:20:03 pm »
I'd like to build an ActiveX control, but enigma doesn't allow such. Is there  a way
for me to generate the C++ source code for my game (and not compile it)?

Thanks.
TKG

1138
Announcements / Re: LateralGM Update
« on: June 02, 2013, 05:39:45 pm »
I'd appreciate it if you re-uploaded this - thanks!

1139
Off-Topic / Re: Can someone give an honest rating on my games?
« on: May 28, 2013, 04:00:33 pm »
Hey I just send you a message. :) I don't have your email since I switch from cox webmail to hotmail, but it you send me it that should make contacting easier at least until the enigma private messanger gets upgraded. :)

1140
Works in Progress / Re: Mark the Penguin
« on: May 23, 2013, 03:14:24 pm »
Mark the Penguin is being completely recreated! :D