egofree
|
|
Posted on: December 15, 2014, 02:33:40 pm |
|
|
Joined: Jun 2013
Posts: 601
|
I propose to add two new icons in the rooms editor : a selection toggle button and a paint bucket button. When the selection button is pressed, the user can draw a rectangle in the room and select a region. With the selected region, it is possible with the bucket button to fill it with an object or a tile. By pressing the delete key or by clicking on the delete button, the objects or the tiles in the selected region are deleted. It will be also possible to do a cut/copy, move the region and do paste. As far as i know, these functions are not available in GM studio. To give an idea, here is a screenshot, where a region has been filled with an object :
|
|
« Last Edit: December 15, 2014, 02:39:23 pm by egofree »
|
Logged
|
|
|
|
|
|
|
Goombert
|
|
Reply #4 Posted on: December 17, 2014, 04:23:26 pm |
|
|
Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
|
Yes this is actually a very nice feature, nice work egofree. We should actually find out from IsmAvatar what the purpose of the Batch tab was, because if this fulfills the purpose it should be deleted. For rendering we automatically handle batching in the engine, there's not much the user can do from the IDE aside from assigning texture pages which is not done from the room editor. If this is the case, we should remove that useless tab. And we really should just combine the add and edit tabs like they are in GM and Studio because there's not that much difference between the tabs. I think we should also replace the shift icon with arrows pointing in all 4 or 8 directions instead of just to the right, I mean as a single icon for the button, not 4 or 8 different buttons, think of the drag and drop move icons.
|
|
« Last Edit: December 17, 2014, 08:11:50 pm by Robert B Colton »
|
Logged
|
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
|
|
|
|
|
|
|
edsquare
|
|
Reply #9 Posted on: December 18, 2014, 03:30:50 pm |
|
|
Location: The throne of ringworld Joined: Apr 2014
Posts: 402
|
Unless I am missing something?
But in GM Studio, you don't have the tiles list. What are we doing with this list ? Should we get rid of it ?
You could: A.- Get rid of it B.- Put it in a button/pop up window C.- Make the whole Tiles tab Scrollable D.- Do nothing and leave everything as it is E.-Something else I didn't think about and that makes a lot more sense?
|
|
|
Logged
|
A child of five would understand this. Send someone to fetch a child of five. Groucho Marx
|
|
|
|