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Author Topic: High Contrast?  (47,898 Views)
Offline (Unknown gender) time-killer-games
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Posted on: January 23, 2014, 06:31:51 PM
Ye finds yeself in yon closing in spiked wall dungeon.
Only but ogre skull filled coffins to keep thy comfy.
Door be bolted shut.  How wouldst thou surviveth?

Regular Bryce 7.0 Render of my 3D scene This
one I think looks good but still kinda bland without
at least a little more contrast? At least IMHO.


Bryce Render + pixlr.com high contrast effect
This one to me looks better but it's hard for me to
decide if it's too much contrast, where as too much
is unrealistic and too dramatic. So which one
should I go with guys? Or something in between?


(Click images for full resolution)
Offline (Unknown gender) Jimmy_D

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Reply #1 Posted on: January 23, 2014, 06:49:19 PM
Yea that's too bloody much contrast !  :D

Here, tell me what you think about this......


Offline (Unknown gender) time-killer-games
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Reply #2 Posted on: January 23, 2014, 06:59:28 PM
Alright, thanks for the feedback.
Offline (Unknown gender) time-killer-games
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Reply #3 Posted on: January 24, 2014, 02:28:16 AM
I updated the renders. Now in the edited contrast version, I used the same initial amount of contrast but then I removed the extra color saturation the contrast created. What do you guys think now? There's bright brights amd dark darks but without such a vibrant color scheme the previous edit had.
Offline (Unknown gender) Goombert

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Reply #4 Posted on: January 24, 2014, 02:30:39 AM
I think that makes it look lower quality, I thought your earlier version was fine. By the way, I am sorry I moved this topic twice, but I wanted it in the right subforum, and this is the one for graphics discussion, not just for sharing graphics resources.
Offline (Unknown gender) Jimmy_D

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Reply #5 Posted on: January 24, 2014, 02:48:20 AM
Wow talk about extremes there.......Way too much contrast.
It's terrible IMO. It would probably look good on my decade old CRT monitor with high gamma.  :P
Offline (Unknown gender) time-killer-games
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Reply #6 Posted on: January 24, 2014, 03:53:53 AM
It's so upsetting. I love the high contrast but everyone (including people I know in person) hate it. I don't know what to do but I'll think of something. I want eye popping features that make this render stand out and look stunning but I'm probably going to need a new method of achieving that.
Offline (Unknown gender) Jimmy_D

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Reply #7 Posted on: January 24, 2014, 07:34:25 PM
Quote from: time-killer-games on January 24, 2014, 03:53:53 AM
It's so upsetting. I love the high contrast but everyone (including people I know in person) hate it. I don't know what to do but I'll think of something. I want eye popping features that make this render stand out and look stunning but I'm probably going to need a new method of achieving that.

If you use coarse contrast settings sure you will affect the image especially in that particular screen where you don't really need too much of it.  Why not use small settings.  Or even better, use what YOU like !  Or you can release 2 versions of your game, one with high contrast and label it "High Contrast Edition" :D  and one with your original settings.  Or even better dynamic adjustments of bright, contrast, gamma, as in most games, but unfortunately not possible with GameMaker.

Don't worry about what people think, in the end, whatever you do, some people will tell you that your game sucks, some will love it, some will break down every pieces and comment on them......Now your last contrast adjustments, if you really think it looks fine, then you have a bad monitor ! or bad eye sight (or both!)

BTW I received your PM I tried replying to it to set things clear but it doesn't fucking go through, been trying several times and it won't let me, so fuck that :)

Nice to see that some people are at least using GM to make good games and not always the same ripped sprites/blocky sprites and same old same old shite.   I'd love to try your game and give some feedback on it if you want.  :P   
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