nbeerbower
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Posted on: August 18, 2008, 10:03:02 pm |
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Location: Pennsylvania Joined: Jun 2008
Posts: 34
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Can't end the game? Cause an error! Here's the one I use. point_distance(KITTYZ_ARE_CUTE,KITTYZ_ARE_CUTE,x,y)//cause an error Causing an error that will end the game might not look too good but it's the best we're going to get in R3.
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Josh @ Dreamland
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Reply #4 Posted on: November 29, 2008, 11:44:11 pm |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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Practically nothing errors at runtime in ENIGMA.
If you want to end the game, say: cpp { 1/0; }
I'll mention that game_end is implemented for next release, though.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Josh @ Dreamland
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Reply #6 Posted on: November 30, 2008, 10:30:09 pm |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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Ruiner of fun <_<
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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