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polygone
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Reply #76 Posted on: August 12, 2013, 01:48:12 pm |
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Location: England Joined: Mar 2009
Posts: 794
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Thank God that stupid maximizing shit has gone.
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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Goombert
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Reply #77 Posted on: August 12, 2013, 03:38:40 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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If you downloaded earlier I would advise downloading again as I have fixed resource names not syntax highlighting or showing in auto completion.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #78 Posted on: August 15, 2013, 09:30:48 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Just, want to update everyone here exerimental GMX loading has been added...
WARNING! Use it at your own caution. There is no writer yet and you can not save and it has not been thoroughly tested, but here is a demo game I have manged to load from Studio and compile with the latest LGM...
Also note that the proper shader implementation is under way.
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« Last Edit: October 05, 2019, 07:06:30 am by Goombert »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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time-killer-games
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Reply #79 Posted on: August 16, 2013, 01:19:53 pm |
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"Guest"
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Dang!!!!!!!! YOOOOOUUUUUUUUUU PPPPPPEEEEEEEERRRRRRRRRSSSSSOOON!!!!!! HOW THE CRAP DID YOU ADD GMX SUPPORT THIS QUICKLY? ? OMG YOU BRAINIAC!!!! ...In all seriousness it is no exageration YOU ARE FREAKING EPIC ROBERT YOU DA MAN THE BOMB DOT COM!!!!
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Goombert
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Reply #81 Posted on: August 20, 2013, 02:06:54 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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TKG, its not hard at all its just a lot of code pretty much, but there was a lot of other LGM improvements I had to make such as the code editor for the shader syntaxing and stuff.
If anyone wants to be able to double click GMK's and EGM's or GMX's and have them auto open in LGM, simply redownload the latest portable ZIP and set enigma.exe as the default program for the filetypes either by double clicking the file and setting open with or going to control panel.
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« Last Edit: August 21, 2013, 01:15:43 am by Robert B Colton »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #83 Posted on: August 20, 2013, 04:45:48 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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@intygamer, no there is not, I have been trying to get it to a good standard size, perhaps I could make it memorize the size when last closed though?
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #85 Posted on: August 20, 2013, 08:29:15 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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You mind uploading a screenshot for me? There's is a context to which they have different sizes, you are of course aware you can disable drag and drop? By disabling drag and drop you should get smaller code windows.
Edit: I now have it working with double clicking GMK's/etc with spaces in the file names.
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« Last Edit: August 21, 2013, 01:16:02 am by Robert B Colton »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #89 Posted on: August 21, 2013, 12:42:57 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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@intygamer, hmmm ya ok instead of hardcoding the size maybe I should get the dimensions as a fraction of the resolution, ima 1336x768 or something, just give me a bit because I just figured out how to fix exe icons and copyright info so you can set the icon in Global Game Settings
@harri, ya that'll be even more possible with ENIGMA, because of structs, etc.
Edit: Game icons and copyright info now get compiled into the exe on Windows, so you can make final builds of your games now.
NOTICE! You are black listed from using Game Maker 8.1 or GameMaker: Studio icons for your game, if you try to you'll just get the default LGM icon.
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« Last Edit: August 22, 2013, 12:17:57 am by Robert B Colton »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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