ENIGMA Development Environment
Home
About
Download
Wiki
Forums
EDC
Games
Tracker
Progress
Guest |
login
|
register
Commit to
enigma-dev
by
time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
Click here to view
.)
ENIGMA Forums
>
General fluff
>
General ENIGMA
>
Variable performance
Pages:
«
1
2
« previous
next »
Print
Author
Topic: Variable performance (Read 18266 times)
Goombert
Reply #15 Posted on:
May 05, 2019, 08:09:07 pm
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 2991
We finally got around to this and the var is now as fast as variant in benchmarks.
https://github.com/enigma-dev/enigma-dev/issues/1617
https://github.com/enigma-dev/enigma-dev/pull/1676
Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
Josh @ Dreamland
Reply #16 Posted on:
May 06, 2019, 10:10:26 pm
Prince of all Goldfish
Location: Pittsburgh, PA, USA
Joined: Feb 2008
Posts: 2950
The bigger takeaway is that
variant
is frequently as fast as
double
. Not always; depends on C++ optimizations, right now. When it's not as fast as
double
, it's still pretty fast.
Logged
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall,
Friends of Voltaire
Pages:
«
1
2
Print
« previous
next »
0